4.60 star(s) 5 Votes

brynhildr

Compulsive Gambler
Jun 2, 2017
6,427
56,509
header.jpg

Overview:
When you crave for adventure, but you live in a post-apocalyptic desert ...
When you dream of love, but you hang out with just your goofy little sister...
When you want to be a hero, but everyone thinks of you as of some fragile baby...
Then the only thing that can help you to survive is good sense of humor and faith in yourself. Assist our hero to become a man in every possible sense. Prove that he can save lives and change destinies. Make him melt any, even the icy heart. Survive in the flames of war and the maelstrom of adventures. Help him make the right decision at the right moment and save those who need to be saved.
Let's show this dying world, that he is no longer a boy, but a man ... A small, feeble, but very proud and determined! If the enemies do not die of fear, let them die of laughter. Who knows, maybe he'll be the one that will have the last laugh.
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Developer/Publisher:
Censorship: Nope
Version: Final
OS: Windows
Language: English & Russian
Genre:
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Installation:
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Extra information:
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Download: - -

 

artichoke1979

Newbie
Aug 18, 2018
38
81
Sure the lack of erotic content is annoying, but I must say that the character design, the interface, the overall graphical quality looks gorgeous (Based on the screenshots...) and the game itself looks very promising... Will give it a try for sure.
 

yaxir

Member
Nov 3, 2017
209
59
Sure the lack of erotic content is annoying, but I must say that the character design, the interface, the overall graphical quality looks gorgeous (Based on the screenshots...) and the game itself looks very promising... Will give it a try for sure.
this could be a good learning point for newer devs who want to publish quality content here !
 

RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
913
2,395
Grr.



No.

If your brain literally explodes, it means it actually, literally, exploded. Literally is the opposite of metaphorically.

Language is a tool. It is used to accurately transmit ideas, concepts and thoughts from one person's brain to another. Words have actual meanings so that they can convey those actual meanings, and not some completely different or random meaning. Using the word 'literally' when you actually mean 'metaphorically' is like using the word 'mother' when you actually meant 'donkey'.

(Pet peeve rant. Words are the tools of my profession, but we all share those tools. If you bend them out of shape, they are out of shape for everyone.)
 

Voilsh

Well-Known Member
Apr 30, 2017
1,051
1,353
Projects not using the same DAZ3d or Illusion have to be praised...

Grr.

If your brain literally explodes, it means it actually, literally, exploded. Literally is the opposite of metaphorically.

Language is a tool. It is used to accurately transmit ideas, concepts and thoughts from one person's brain to another. Words have actual meanings so that they can convey those actual meanings, and not some completely different or random meaning. Using the word 'literally' when you actually mean 'metaphorically' is like using the word 'mother' when you actually meant 'donkey'.

(Pet peeve rant. Words are the tools of my profession, but we all share those tools. If you bend them out of shape, they are out of shape for everyone.)
"I felt like my mind literally exploded" can be good too.
 

artichoke1979

Newbie
Aug 18, 2018
38
81
this could be a good learning point for newer devs who want to publish quality content here !
Projects not using the same DAZ3d or Illusion have to be praised...
Exactly, to be honest, it's getting really boring seeing the same CG Models overused again and again, besides a tiny few Dev's who have used these models intelligently by modifying them a lot and giving them a certain charm and personality, all the others use the same models and it's impossible to differentiate one game from another.

That's why I believe that Satellite could be one of my favorites, I love the hand-drawn 2D oldschool "unique" look the characters have and it feels NEW.
 

congamensch

Member
Feb 19, 2018
390
746
How choice-heavy is the game? I like the art style, and the lack of fucking doesn't bother me, but if I wanted to read a book instead (porn or otherwise) I would.
 
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RNDM

Engaged Member
Mar 10, 2018
2,639
3,887


Well I think that's a pretty natural reaction to running into what mostly looks like a misplaced Tyranid assault organism.
Any Hive Fleets on premises please report to the atrium reception desk, a lost gribbly is looking for its parents...
 
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NecroticVenom

New Member
Aug 11, 2017
4
0
When attempting to open the next door after using the ladder I receive this error.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 6032, in script call
    call testPnc from _call_testPnc
  File "game/pncGame.rpy", line 1111, in script call
    call pncGame from _call_pncGame
  File "game/pncGame.rpy", line 593, in script
    call screen pnc_scr(_layer="master")
  File "renpy/common/000statements.rpy", line 485, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
Exception: Open text tag at end of string u'The door is blocked by something on the other side.{#wrong#'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 6032, in script call
    call testPnc from _call_testPnc
  File "game/pncGame.rpy", line 1111, in script call
    call pncGame from _call_pncGame
  File "game/pncGame.rpy", line 593, in script
    call screen pnc_scr(_layer="master")
  File "C:\Users\T\Desktop\Satellite\renpy\ast.py", line 1801, in execute
    self.call("execute")
  File "C:\Users\T\Desktop\Satellite\renpy\ast.py", line 1789, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\statements.py", line 169, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 485, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\exports.py", line 2655, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\T\Desktop\Satellite\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 2624, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 2999, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\TDesktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\screen.py", line 405, in visit_all
    self.child.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 508, in visit_all
    for d in self.visit():
  File "C:\Users\T\Desktop\Satellite\renpy\text\text.py", line 1568, in visit
    self.update()
  File "C:\Users\T\Desktop\Satellite\renpy\text\text.py", line 1552, in update
    tokens = self.tokenize(text)
  File "C:\Users\T\Desktop\Satellite\renpy\text\text.py", line 1962, in tokenize
    tokens.extend(textsupport.tokenize(i))
  File "textsupport.pyx", line 120, in renpy.text.textsupport.tokenize
Exception: Open text tag at end of string u'The door is blocked by something on the other side.{#wrong#'.

Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
Satellite 0.0
Fri Nov 09 21:30:39 2018
 

ed209

New Member
Feb 1, 2018
5
9
When attempting to open the next door after using the ladder I receive this error.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 6032, in script call
    call testPnc from _call_testPnc
  File "game/pncGame.rpy", line 1111, in script call
    call pncGame from _call_pncGame
  File "game/pncGame.rpy", line 593, in script
    call screen pnc_scr(_layer="master")
  File "renpy/common/000statements.rpy", line 485, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
Exception: Open text tag at end of string u'The door is blocked by something on the other side.{#wrong#'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 6032, in script call
    call testPnc from _call_testPnc
  File "game/pncGame.rpy", line 1111, in script call
    call pncGame from _call_pncGame
  File "game/pncGame.rpy", line 593, in script
    call screen pnc_scr(_layer="master")
  File "C:\Users\T\Desktop\Satellite\renpy\ast.py", line 1801, in execute
    self.call("execute")
  File "C:\Users\T\Desktop\Satellite\renpy\ast.py", line 1789, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\statements.py", line 169, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 485, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\exports.py", line 2655, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\T\Desktop\Satellite\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 2624, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 2999, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\TDesktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\screen.py", line 405, in visit_all
    self.child.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 511, in visit_all
    d.visit_all(callback)
  File "C:\Users\T\Desktop\Satellite\renpy\display\core.py", line 508, in visit_all
    for d in self.visit():
  File "C:\Users\T\Desktop\Satellite\renpy\text\text.py", line 1568, in visit
    self.update()
  File "C:\Users\T\Desktop\Satellite\renpy\text\text.py", line 1552, in update
    tokens = self.tokenize(text)
  File "C:\Users\T\Desktop\Satellite\renpy\text\text.py", line 1962, in tokenize
    tokens.extend(textsupport.tokenize(i))
  File "textsupport.pyx", line 120, in renpy.text.textsupport.tokenize
Exception: Open text tag at end of string u'The door is blocked by something on the other side.{#wrong#'.

Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
Satellite 0.0
Fri Nov 09 21:30:39 2018
I also ran into this issue.
 
4.60 star(s) 5 Votes