Here's what I would like to see with regard to new updates for the project:
Major bug fixes to previously introduced features. I would like to see new features massively cut back on or scrapped until they are in a state that is suitable for release. Fix broken features that have existed in the game for a long time FIRST. Introduce combat, massive environment exploration LATER, when previous features are near finished, AND when new features are in a suitable state for release. Right now you have a situation where broken new features are constantly added, meanwhile none of the previous features work. It's a schizophrenic development process.
The reason I'm leaving 2 stars instead of 1 is because the art direction for the project is solid. In fact I'd say that's where the real talent of the studio lies. I don't think programming, production etc is up to par with the artists on this project.
Major bug fixes to previously introduced features. I would like to see new features massively cut back on or scrapped until they are in a state that is suitable for release. Fix broken features that have existed in the game for a long time FIRST. Introduce combat, massive environment exploration LATER, when previous features are near finished, AND when new features are in a suitable state for release. Right now you have a situation where broken new features are constantly added, meanwhile none of the previous features work. It's a schizophrenic development process.
The reason I'm leaving 2 stars instead of 1 is because the art direction for the project is solid. In fact I'd say that's where the real talent of the studio lies. I don't think programming, production etc is up to par with the artists on this project.