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[Unity] Portals of Pheroeon [v0.6.7.2] [Syvaron]

Discussion in 'Games' started by Alexander Krisnov, Jan 6, 2018.

[Unity] Portals of Pheroeon [v0.6.7.2] [Syvaron] 5 5 3votes
5/5, 3 votes

  1. Thread
  2. Reviews (3)
  1. Alexander Krisnov

    Alexander Krisnov Russian Spy Uploader Wiki Editor

    1,038
    2,532
    Sep 14, 2016
    45457568.jpg
    Overview:
    Characters:

    Maincharacter is currently a female(or futa) human (still not quite sure about that. Maybe she will be a unique species that cannot be found anywhere else, making hybrids between her and anything else also unique).
    There will be a lot of base species
    (currently only 7 (Centaur, Harpy, Angel, Succubus, Mermaid, Plant, Lavagirl))
    and all possible combinations as hybrids as your characterpool to recruit from/ breed.
    Npcs will mostly be variants of those species or completely unique ones.
    Exploration:
    Go through randomly generated Portals, discovering/ recruiting new Species, finding interesting items/ events etc. and bring your rewards back home.
    Some portals may need flying characters etc. to access.
    The overworld map is also tile based.

    Combat:
    Turn based on a tile map with permadeath. Characters have a lot of unique abilities, passives based on species.First all your characters act then all enemy characters. To make permadeath in this system not too frustrating, ranged abilities are very limited so enemies couldnt just focus all their attacks on one of your characters, instantly killing it. Instead characters are able to seduce others from far away, increasing their lust. While their lust is above 50% they get a lot worse (take double dmg, deal half etc.), so "ranged" characters still have a big influence on the game while not feeling too unfair. At 100% lust characters cant do anything except masturbate/fuck, effectively stunning them for a round.
    mana and hp never regen naturally and the gametime passes during combat, making every single battle important, forcing you to think about how you want to prioritize your ressources (hp, mana, time, characters, etc.). (I always hate completely meaningless filler battles in games).

    Breeding:
    Breed your characters' traits/stats to create a team specially tailored to your playstyle and/or portal environments or to prepare for certain fights/fullfill requests etc.

    Town:
    fight in arenas
    train your characters/your sexSkills and put them to use in the brothel
    build upgrades etc.
    do quests/ interact with npcs

    SexScenes:
    They will mostly be Image slideshows with descriptions etc. (maybe sometimes animated)
    There will be a lot of random events that occur based on your party/ biome/ rng etc.
    Npcs will have more complex scenes where you have a lot of choices.
    I try to have everything porn related to also have gameplay consequences, so seeing sexScenes etc. is not the reward in itself, otherwise it would feel weird to be punished for it gameplay-wise.

    Updated: 09 May 2018
    Developer/Publisher:

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    Censorship: No
    Version: 0.6.7.2
    OS: Windows
    Language: English
    Genre:
    Monster Girls, Futanari , Rape, BDSM, Text-based

    Installation:
    1- Extract to desired location.
    2- Click on "executable_name.exe" to start playing.

    Change-Logs:
    v0.6.7.2

    - Couldnt open the menu for saving in the overworld screen
    - geneenhancer made genes have a minimum value of 10
    - An npc still had 0 fertility
    - PortalRelays couldnt teleport to the starting portal
    - breeding special maincharacter forms was possible
    - unlocking tokencharacters as starting characters was possible
    -in floating islands it was hard to keep track of explored areas (changed it so unscouted tiles arent just black versions of the biome but a generic black tile)
    - visual errors (party stats didnt update after events/resting etc.)
    - wrong heal values shown/regenerate didnt work
    - armor was always ignored


    v0.6.7.1

    - Fixed Loading Issues
    - Fixed UI scaling
    - fixed some other small bugs


    v0.6.7

    - UI-changes (some things arent changed/updated as i will completely change them anyway at some point(camp/character creation/battle UI))
    - Tooltips for most things (traits,passives etc.)
    - Skills to use on the overworld map (mostly based on actual skills, for example teleport to tp characters safely home, heals etc.)
    - Main character starts with ow skill based on god selection( Creation: spawn permanent tentacles to refill party, Evolution: transfer mana to other characters)
    -Party changes: (Strength value for harvesting/mining etc. based on total strength/ Stealth value based on sizes of characters that changes randomencounterchances)
    - Some characters are rideable/flyable etc, changing slower and smaller characters movementspeed on the overworld.(you can now take aquatic characters without movement penalties if you have a bigger mount etc.)
    - Centaur type characters also count as mounts
    - many small changes


    v0.6.6.1

    problems inheriting some skills, gender and size were switched,females were regarded as having a cock for some things (like opposing attraction and in the farmDescription),some problems with multiple mounts only counting the size of one at random instead of the biggest one, some ui stuff


    v0.6.6.0

    - Characters have preferences and form very basic relations to other characters. They also have morale which will change based on their attraction/relation to paired characters. For now low morale makes it so you cant give orders and that character just stays home for a while. high morale increases brothelincome
    -Characters have a type of look (Sexy,Beautiful etc.) and personality traits, which can be preferences for others. Certain combinations cause a higher brothelIncome
    - Traits are now split into categories: genetic, personality,learned and special. Only genetic ones have a limit of 10 per character. Others dont take up any slots.
    - You can pair your maincharacter in the farm. The connection will only break once you go through a portal or transform (or the other character leaves the farm).
    - You can now focus breeding a lot, making it easier to get what you want:
    - You can select a skill for each character, that is guaranteed to be inherited (if the resulting character doesnt already have too many guaranteeed skills).
    - You can select trait focusses. The higher focussed they are the more likely the selected traits will be inherited
    - You can select special behaviours for both characters, influencing the exhaustion/chance ratio etc
    - Changed the way genes get inherited: Both characters roll x times from 0 to their value, where the highest one is taken.( x is determined by the focus you can set). If you combine both values it will always be the same outcome:

    (If the difference is 1 or less => take the higher one +1)
    (If the difference is 2 or more => take the lower one +2)

    - all npcs have at least one gene stat that is very high
    - there are some items you can select for each character in the farm (dont need to worry about stocks etc. they just add to the daily upkeep if used). Some items can be unlocked through skillpoints or upgrades at home. Items are stuff like "change fertility by 50%", "give a chance to increase users genes if the partner has higher ones" etc.
    - new Alchemist profession, with free farmPotion usage and higher potency/ and starts with all unlocked.
    - added some stuff to some other professsions
    - only the starting species' will be unlocked at the beginning, to give a bit more meaning to the selection (there is now a trait to unlock all). Starting characters start with high relation to you and each other
    - if you select a character that is already paired you will see another heart icon on the picture. If you press that you will immediately select the partner and all focus settings will be set to that pairings settings.
    - some bugfixes + small UI changes


    v0.6.5.2

    • Just some more bugfixes:
    • fixed problems claiming rewards
    • fixed farm issues caused when connections broke automatically due to exhaustion
    • loading reset events etc.
    • some smaller bugs


    v0.6.5.1

    - Fixed saving issues and expedition type


    v0.6.5
    • Overworld map now also uses isometric hex-tiles
    • Varying sizes for maps (Overworld generally much smaller)
    • not always a fixed amount of portals open (every day there is a chance a new one spawns)
    • can now stabilize portals so they stay permanently
    • Portals have modifiers (less exhaustion, better genes etc..)
    • Added rewards for achieving milestones in exploration and battling in the same world, based on hostility
    • 5 new inheritable traits for possible special characters rewards
    • only one new hidden character (4 new skills). Hidden characters will have "recipes" of 4 baseSpecies that need to be in the genepool for them to occur
    • repeatable upgrades for all skillpoint pools
    • very basic autosave (just keeps overwriting the same slot each day)
    • Clicking on enemies shows the range based on the ap they will have next turn
    • You can click on the hybrid in the transformation/creation screen to instantly select that species
    • Summoned characters are now the same size as the summoner and their level is equal to the summoners magicStrength
    • a lot of bugfixes

    v0.6.4.1

    -Bugfixes (Breeding didnt work correctly + some smaller ones)


    v0.6.4

    - Skills are now breedable.
    - Species have certain skills guaranteed and others from an optional pool of skills. All visible in the library after submitting a character
    - >10 new skills, often starting unique to one species
    - New supportform for evolution, old one is used for godform
    - 2 new special summons for creation
    - a new creature
    - some new small overworld events
    - new upgrades to grant skills and stats for the creation character
    - Events/battles etc on the overworld map change every day now (kinda unintentional, because of the control value on portals, but I think I like it)
    - Infos about battle encounters are only revealed when you come close, or with the scout profession, because I thought it was kinda annoying to click through all visible tiles
    - can see the maincharacters stats clearly now in the home screen by hovering over the bottom left avatar
    - some updated art etc.
    - a lot of bugfixes + balancing


    v0.6.3

    - Ai now also uses seduction. Not sure if they should even be able to use skills/items.
    - Basic particle effects to make it more obvious what the ai is doing
    - New Character type for non humanoid creatures. Unaffected by seduction etc. Can be tamed with nets based on their curren thp +lv. They are unrelated to hybrid breeding etc. so I will probably just add a few with every bigger update.
    - They can carry same sized characters to grant access to certain portals. They also have lower upkeep
    - 3 new Creatures. One for each special portal access
    - New profession Tamer
    - Bugfixes


    v0.6.2

    - A lot of bug fixes
    - some balance changes
    - Added choice of gods' power: Evolution or Creation, granting different abilities to your maincharacter. Evolution is like previous versions. Creation allows you to create characters rather than transforming into them. Genes etc. in upgrades dont affect the maincharacter but all created ones. The maincharacter behaves like any other character regarding levelups. (No new unique special summons for creation yet, only Tentacles for now)(Some decriptions dont fit)
    - earn baseSkillpoints for every species with Creation by leveling the maincharacter
    - Both gain a starting skill. Creation has more mana
    - leveling specialforms with evolution increases stats for all other forms
    - Control over portals starts at 100% for evolution and slowly decreases
    - Control affects chance of random encounters for creation and the kind of random encounters for evolution (chance of encounters with creations' summons which dont drop anything and cant be recruited).
    - Starting equipment based on profession
    - some new homeupgrades (and repeatable structures' cost increases slower)
    - Size of summons scale with users magicstrength ( 0, 3, 5, 10)
    - preferences/dislikes for sexaction are restricted to actually possible ones for that character


    v6.1.2

    - A lot of bug fixes

    - some balance changes

    - Added choice of gods' power: Evolution or Creation, granting different abilities to your maincharacter. Evolution is like previous versions. Creation allows you to create characters rather than transforming into them. Genes etc. in upgrades dont affect the maincharacter but all created ones. The maincharacter behaves like any other character regarding levelups. (No new unique special summons for creation yet, only Tentacles for now)(Some decriptions dont fit)

    - earn baseSkillpoints for every species with Creation by leveling the maincharacter

    - Both gain a starting skill. Creation has more mana

    - leveling specialforms with evolution increases stats for all other forms

    - Control over portals starts at 100% for evolution and slowly decreases

    - Control affects chance of random encounters for creation and the kind of random encounters for evolution (chance of encounters with creations' summons which dont drop anything and cant be recruited).

    - Starting equipment based on profession

    - some new homeupgrades (and repeatable structures' cost increases slower)

    - Size of summons scale with users magicstrength ( 0, 3, 5, 10)

    - preferences/dislikes for sexaction are restricted to actually possible ones for that character

    v6.1.1
    - Bugfixes
    - a few updated sprites (noticed the old ones still kinda fit, so I'll just slowly update them with lower priority)
    For testing:
    - Characters have small chances to spawn with different sizes
    - Size is inheritable and characters upkeep is based on it (5, 15, 30, 50)
    - Character sprites scale with size
    - Portals arent size restricted

    0.5.1.1

    Bugfixes:
    - maincharacters effects werent removed at the end of combat
    - some ranges were calculated wrong
    - npc relation didnt reset on new game
    - while transforming, you only had access to the left baseCharacters skills
    - some problems with required sexSkills for tavernrequests
    - other small bugs

    Also made it so you can use rightclick as altenative to esc in the town-screen
    Should be playable with previous version's saves



    0.5.1


    - Atleast a Futa or "Male" version for every species now
    - Requests in Tavern are now split into two categories

    Breeding: only genetic potentials/ inheritable traits important

    Trainable: genetic values irrelevant; level and sexskills important

    - TavernPoints as new Currency for completing tavern requests
    - Can now hire new Characters with money and tavernPoints
    - Requests and Offers last longer and you get a one new of each per day
    - MaxLevel doesnt increase as easily and is capped at 20 for now
    - changed the stat increases on levelups (fertility/virility increases faster, most other stats (especially strength) slower). Every lvUpType now regenerates a bit of something (hp,mana,ap) based on the type


    0.5

    Probably a bit generic designs (quite close to the base Species) but I think I have to, to not remove future design space for other baseSpecies

    - added Lizard base Species + Hybrids (total of 8 new species) with some new skills etc. (currently only females)
    - Bugfixes


    0.4.1
    Bugfixes:
    - MovementCosts weren't set correctly when loading Overworld save
    - Time/ExpeditionType didnt load correctly for Overworld saves
    - One of the bases for Hybrid mc-versions got doubled exp
    - maincharacter didnt benefit from Seer-species scout increase

    Changes:
    - Added some unique skills to the strengthform
    - Transforming now slightly increases exhaustion and some time passes to not reward changing constantly for every tiny thing
    - Rituals and fuckPussy actions are now more exhausting than others because they also have other purposes

    0.4
    - You can now select skills / passives to have when transforming (based on species and other unlocked stuff (You can use skillpoints to unlock certain skills for all species))
    - You can now unlock 5 powerful special forms unique to the maincharacter (+ human form) with special abilities/skills
    - Some new starting traits/professions
    - You can now flee from battles
    - all characters' attacks cost 2 ap now
    - double clicking on transformation tab sets transform to that species
    - Bugfixes

    0.3.3
    - Cowgirl stuff (some scenes etc.)
    - Can now refresh some stamina once a day in the tavern
    - colored some more UI stuff to make it easier to read
    - put Cheats in Townmenu (once used you cant unlock stuff in this save anymore to eventually reward not cheating(most important: "money","stone","wood","crystals" for specific ressoures; "ressources" for all; "relations" to max all relations;))
    - other small changes/ added stuff
    - some bugfixes

    0.1.1
    Further bugfixes and added a very basic shop

    0.1
    - A lot of Bug fixes
    - corrected/added to the infos in the library
    - Replaced Angel baseSpecies with something more fitting to the hybrids
    - a few new skills (10+) and general changes so baseCharacters have more of an own identity and hybrids have some unique skills
    - most non-Damaging skills now also give exp (based on manaCost)
    - now uses the sprite instead of avatar as playerIcon on the map
    - small art changes
    - Futas now have less fertility/virility than "males"/females so they arent just objectively better
    - probably other stuff


    Download:
    Win:

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    LINUX:

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    Thanks to @Thirsk

    66638_2018-01-06_113601.jpg 66639_2018-01-06_113643.jpg 66640_2018-01-06_113651.jpg 66641_2018-01-06_113656.jpg 66642_2018-01-06_113702.jpg
     
  2. Alexander Krisnov

    Alexander Krisnov Russian Spy Uploader Wiki Editor

    1,038
    2,532
    Sep 14, 2016
    Uploaded on 6th jan..... OG post by @crust
     
    Aishafan likes this.
  3. Aishafan

    Aishafan New Member

    5
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    Sep 5, 2016
    Love the art, definitely going to watch this one!
     
    bangalot likes this.
  4. Samael999

    Samael999 New Member

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    Jul 26, 2017
    look good, but i will wait for higher version
     
  5. brynhildr

    brynhildr Well-Known Pain in the ass Uploader

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    Jun 2, 2017
    I apologize for the question, but just a curiosity: how much there is 'till now? Enough? Not enough? Chris Redfield RE7's punch? (who played it, will understand)
     
    Irokiaz, JohnSmith and ponyguy like this.
  6. Rocklance

    Rocklance Member

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    Sep 25, 2017
    The art style seems a bit like the BS.
    Look forward to the higher version.:)
     
  7. Alexander Krisnov

    Alexander Krisnov Russian Spy Uploader Wiki Editor

    1,038
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    Sep 14, 2016
    i will only answer in the worst possible way
    [​IMG]
     
  8. Asstrreader74

    Asstrreader74 Active Member Donor

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    Nov 8, 2017
    If you want me to be honest , i deleted the game 3 seconds after got the screen to name the character... a shemales based game play isn't what i would support to play..altho you did a awesome job on the art..if you do come up with male characters then i might give it another try and even support your game
     
  9. DistractedLeblanc

    DistractedLeblanc New Member

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    Jul 26, 2017
    i dont like males in my games :c
     
    Bokugokni, Kaskir, dudemanxxx and 9 others like this.
  10. lordukk

    lordukk Active Member

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    May 21, 2017
    I'm sure the artist will eventually add the option to pick your gender, since most games of this type do!
     
  11. Mioduszewski

    Mioduszewski New Member

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    May 7, 2017
    And this is great resolve! Keep up good work and stay with female/shemale only.
    99% of the games here are "ugly males and their dicks.... dicks everywhere, esp in female mouth"
     
    dudemanxxx, PasrahMiaw and karazu like this.
  12. PoEbalu

    PoEbalu Well-Known Member

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    Apr 27, 2017
     
  13. Ghozt

    Ghozt Member Donor

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    Dec 28, 2016
    Haven't played it yet, but after looking at the sample pics i kinda got an old school D&D vibe. Not sure why. Hope this game evolves into something great cause i to really like the artwork.
     
  14. Jonlissla

    Jonlissla New Member

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    Jun 25, 2017
    Are you the same dude who posted on /aco/? Just want you to know that this game looks rad as hell. I really like the messy/WIP-look of the artwork.
     
  15. ponyguy

    ponyguy Well-Known Member Respected User

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    Feb 12, 2017
    ''Text-based''
    Aww. :FeelsBadMan:
    ''SexScenes:
    They will mostly be Image slideshows with descriptions etc. (maybe sometimes animated)''
    Oh! So it's not just purely text-based with some character portraits? Sweet! :FeelsGoodMan:
     
  16. Boss Sappho

    Boss Sappho Member

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    10
    Aug 2, 2017
    Welp I played an hour or two, very fun so far I'm mostly just trying to unlock all the hybrids in the library. I look forward to seeing more of this game in the future.
     
  17. Aiwa

    Aiwa Member

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    Aug 12, 2016
    Premise of this game reminds me of Breeding Season [*], I hope it doesn't die and develops well.
     
    lordukk likes this.
  18. Darklinus

    Darklinus New Member

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    Aug 8, 2017
    I will be keeping an eye on this, but please add males. Not everyone likes futanari. Other than that, the game looks great and reminds me of other favorites. :)
     
    JesterHell and playsafe like this.
  19. Macattack

    Macattack Member

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    May 3, 2017
    If the creator does not want males in the game then we gotta respect that. I've never been a fan of futa either, so I'm just gonna let this one pass me. It does seem like a cool concept game-play wise so best of luck.
     
    PasrahMiaw and DrakenDakk like this.
  20. Fragmentation

    Fragmentation Active Member

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    Oct 17, 2016
    I like the idea but it's not much more than that right now. There's a lot that needs fleshed out but it's definitely a project worth keeping an eye on if you like Breeding Season style games.
     
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