Thx for the share!
While I like proper difficulty in games and there was none in Sana's, I am puzzled as to why they are doing a rebalancing patch right now: it's not like the game has different outcomes for winning/losing normal battles except the few scenes with the orcs, as far as I can remember.
I would be all for it if there were choices that we need to make for power ups in exchange of corruption, but as far as I can remember the dev is focusing only in 1 true route, the slut path, so maybe there is going to be a confirmed secondary one soon?