Was there / is there any kind of balance fix for the Paradox difficulty? It's my favorite difficulty for the game, but I dislike immensely that it makes 1-2 build types useless. I'm talking about defense builds and, especially, regeneration builds. What's the point of regenerating 15-60% of your health per turn when you get either oneshotted or twoshotted...
Or, maybe, a mod of some kind? I saw the one that fixes evasion builds, but nothing else...
Due to that problem I MIGHT just start my new playthrough on 1 step lower difficulty... or not... gah, I just want to persevere through Paradox dif with ALL builds being viable!