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Java - Labyrinth of the Forgotten Goddess [v1.33.1 - Full] [Andrew Gray]

  1. 4.00 star(s)

    Itacimi

    It's pretty rough right now, but I see a lot of potential in this game, very buggy and I cant even close the game through anything short of task manager. I really look forward to seeing the progess this game makes; it's got a long way to go methinks.

    My biggest praise for this game; and I never thought I would ever say this, is that it reminds me of a *really old* game called "Duamutef's Glorious Vore RPG" that I used to love; as it stands it is about as polished as that game used to be, and I feel it may even be vaguely inspired by it. I dont even think Duamutef's Glorious Vore RPG is still playable outside of the Windows XP operating system, so I really look forward to seeing this game reach completion.
  2. 4.00 star(s)

    Every1sGrudge

    Rev @ Labyrinth of the forgotten Goddess [v1.26]

    Has as much potential as it has complexity, but has the polish of a .126 release rather than a 1.26.

    Art's mixed, repurposed RPGMaker chipset and realporn gifs of various qualities. Some of said gifs are offputting to me personally, but that's very subjective. They're also squirreled away in a corner of the screen and almost hidden, which makes the filesize feel wasted.

    Writing isn't a thing and doesn't need to be. Might be fun to add a more structured scenario editor for us controlled TF fans later on in the dev cycle.

    Porn's golden if you're a pure TF enthusiast. I'm not, so some of the kinks on offer are misses for me personally. Viewer results may vary.

    There are quite a few annoyances with gameplay: I wish the UI was movable or a bit more tidy, especially with the gif presentation. Pickups randomly vanishing is a bit bwuh, and the true random nature of the TFs and curses makes everything feel disconnected and inconsequential. Unfortunately I don't have much for useful suggestions for fixes, just the observation that Somethin Aint Right Here.

    TLDR: Great start, godspeed.
  3. 4.00 star(s)

    qwermhv

    Putting 3 stars would be rude, and 5... unfair.
    I've played for an hour and it confirms what I think... a lot of mechanics, a lot of complexity, and being in such an early state the game is unable to demonstrate its full potential at a technical level and at a content level.
    No pros or cons for now, it's too early and if you like complex things, give it a try.
    See you in 1 to 2 years.