- Jun 18, 2022
- 176
- 103
Darkexecutor has spoken about the fact that having to pay an artist for so many animations, possibly combined with the small number of sales, made the game economically unviable. The 3d models were a method for him to be able to cut costs. I'm not saying it's good, but our friend has to eat somehow. Though I'm aware that probably just raises further questions.
Incidentally, Darkexecutor, did you want to be a game developer full time? Are you, at this point?
Incidentally, Darkexecutor, did you want to be a game developer full time? Are you, at this point?