Unity Daz Blender Guidance saught for workflow - Genesis to Unity

LordDawn

New Member
Jun 11, 2020
5
0
Hi there!
I'm venturing out of my area (coding) on this; my goal is to get Genesis models into Unity with blendshapes (shape keys) and to UMA, but I think there are a couple more steps required.

1. Altering the sub-meshes - which I think requires Blender or similar.
2. Adding the morphs/blendshapes/key shapes.
3. Importing into Unity - and then to UMA
4. Building clothing.

I realise this is going to be a multi step process, but if anyone's been down this road before, I'd sure welcome some pointers.

Many thanks.
 

LordDawn

New Member
Jun 11, 2020
5
0
That was some work, but for anyone looking to get Daz models into unity, by going through the workflow step by step.

The only update for Blender 3.0.0 is to remember to check "Use Space Transform" in Blender's fbx export options.

There is also a series on too. Great work.