[VN] [Ren'Py] Family Matters Remastered [v0.1] [Pingpanda]

HorizonD

Active Member
Apr 25, 2018
222
102
#43
Just something he wrote on his site:

I just wanted to quickly share a little something as to what the new FMR is going to look like and give a little more insight as to why I stopped production on FM in the first place,
I'd probably say the main reason I quit was due to starting the game, getting to version 2 and then discovering MOTH.
MOTH was quite possibly the biggest reason for me quitting FM the first time around.
It was the first game I'd played that had the free-roam feature ( I'm sure there was games before that with the feature, but it's the first I'd played ).
And me being me had to get a slice of that action which led to the birth of DD.
Now I'm not saying I regret DD, although it has it's flaws, I still believe it could be a good game given a good enough release ( I really need to spend more time working on the game and less time doing real world shit like cleaning and vising family ¬.¬ ).
Anyway, I don't want to blame everything on MOTH, but not only was the free-roam a massive influence as to why I stopped FM and started DD, another reason would be the renders.
Seeing games coming out like Milfy City and Dreams of Desire, the shear beauty of there renders really made me feel shameful about FM.
Now I'm not saying I think FMR will be anywhere close to the quality of MC or DOD but I do feel it's a shit ton better than what FM was.
When I first started production on FM I'd find myself finishing v1 then before starting on v2 I'd be going back through v1 redoing shit, redoing renders and just generally starting again.
I did the exact same shit with DD to.
The reason for these redo's and restarts was simply out of shame, I was shameful of the shit I was producing and as I kept going I was learning new and better ways of doing stuff and figured the old shit would look better with the new shit, hence the restarts.
I now feel very comfortable with my level of rendering and coding knowledge to make a damn good run of FMR and make it into the game FM should have been.
To put into scale the level of shit that's gone into FMR, let me give you a little information about it and where I'm at compared with FM.
So, with FM the furthest I got was v0.3 which took me around 5 months to complete with all the redo's and restarts in there.
The image above on the right is from FM and that probably took me around 2 hours to render.
The image on the left is from the new FMR and thanks to Shadow, only took me 23 minutes ( could probably shave that time down if I actually timed it :p ).
Anyway, my point is, I've managed to squeeze 5 months of FM work into 1 month of FMR work.
That time frame is where I should have been all along but when I was working on FM I also had a full time job so that somewhat accounts for the time difference.
But, now, working on FMR, not only am I working on the game I'm also a full time carer for my Dad so my time is juggled between the game and him but even with looking after him I still managed to squeeze 5 months work into 1.
I'm very happy about this and can't wait to see what v0.2 offers in terms of content =]
v0.2 won't come until I've done v0.3 of DD though as I'm not going to abandon that game as well.
I was thinking about maybe doing mini updates rather than a full month update.
Like v0.1 of FMR, then v0.2.5 of DD, then v0.1.5 of FMR or something along those lines, just a way to get things out faster.
And another thing, I talked a while ago about FMR being episode based, I've since changed my mind on that and will instead be doing it version based instead.
Hope this letter finds you well, All my love, Luke =]
I just wanted to quickly share a little something as to what the new FMR is going to look like and give a little more insight as to why I stopped production on FM in the first place,
I'd probably say the main reason I quit was due to starting the game, getting to version 2 and then discovering MOTH.
MOTH was quite possibly the biggest reason for me quitting FM the first time around.
It was the first game I'd played that had the free-roam feature ( I'm sure there was games before that with the feature, but it's the first I'd played ).
And me being me had to get a slice of that action which led to the birth of DD.
Now I'm not saying I regret DD, although it has it's flaws, I still believe it could be a good game given a good enough release ( I really need to spend more time working on the game and less time doing real world shit like cleaning and vising family ¬.¬ ).
Anyway, I don't want to blame everything on MOTH, but not only was the free-roam a massive influence as to why I stopped FM and started DD, another reason would be the renders.
Seeing games coming out like Milfy City and Dreams of Desire, the shear beauty of there renders really made me feel shameful about FM.
Now I'm not saying I think FMR will be anywhere close to the quality of MC or DOD but I do feel it's a shit ton better than what FM was.
When I first started production on FM I'd find myself finishing v1 then before starting on v2 I'd be going back through v1 redoing shit, redoing renders and just generally starting again.
I did the exact same shit with DD to.
The reason for these redo's and restarts was simply out of shame, I was shameful of the shit I was producing and as I kept going I was learning new and better ways of doing stuff and figured the old shit would look better with the new shit, hence the restarts.
I now feel very comfortable with my level of rendering and coding knowledge to make a damn good run of FMR and make it into the game FM should have been.
To put into scale the level of shit that's gone into FMR, let me give you a little information about it and where I'm at compared with FM.
So, with FM the furthest I got was v0.3 which took me around 5 months to complete with all the redo's and restarts in there.
The image above on the right is from FM and that probably took me around 2 hours to render.
The image on the left is from the new FMR and thanks to Shadow, only took me 23 minutes ( could probably shave that time down if I actually timed it :p ).
Anyway, my point is, I've managed to squeeze 5 months of FM work into 1 month of FMR work.
That time frame is where I should have been all along but when I was working on FM I also had a full time job so that somewhat accounts for the time difference.
But, now, working on FMR, not only am I working on the game I'm also a full time carer for my Dad so my time is juggled between the game and him but even with looking after him I still managed to squeeze 5 months work into 1.
I'm very happy about this and can't wait to see what v0.2 offers in terms of content =]
v0.2 won't come until I've done v0.3 of DD though as I'm not going to abandon that game as well.
I was thinking about maybe doing mini updates rather than a full month update.
Like v0.1 of FMR, then v0.2.5 of DD, then v0.1.5 of FMR or something along those lines, just a way to get things out faster.
And another thing, I talked a while ago about FMR being episode based, I've since changed my mind on that and will instead be doing it version based instead.
Hope this letter finds you well, All my love, Luke =]

At first, I was confused, too. Both stories are quite similar (DD and FMR)
Also, there is a mistake ingame.
When you find those Sleeping pills and leave them alone you can not put them into the Wine, correct? But there is a Question to put it in there or not.
 
Likes: pierrovic
Jul 3, 2017
21
22
#45
So , let me get this straight, it was Family Matters then Deviant Desires then Family Matters again and now it's Family Matters Remastered ? And every time with less content ?
Anyway ... is the chicken becoming a chicken WHEN it got out of the egg ? ;)
No. It was FM, then a modified FM. But he wasn't happy with that so he changed it to DD, followed by a renovated DD and now we have FMR.

Aside from that, all I want for Christmas is for a developer to run their script through spell check, or at least read through it a second time. It only takes 5 minutes. Other than that, the models look better(he's definitely gotten better at rendering/animations), but the elapsed time boxes are strange. I thought the game froze up at first until I noticed the small clickable in the bottom right corner. I mean the stat increase boxes have very noticeable place to click in order to advance the scene. Just a small gripe. I am also curious about the reasoning behind the big boxes in the middle of the screen as opposed to a small +5/-5 bubble that doesn't need any interaction at all, with smooth scene transitions.

Overall, even though it's pretty repetitive since I have tried all iterations to date, this is definitely the best attempt so far. Keep at it because nobody wants to see a RFMR.
 
Likes: Reese286

Safetydummy

Well-Known Member
Jan 18, 2018
840
763
#50
Thanks for all the responses.

Forgive me, if I'm wrong, but don't you typically "remaster" something ONCE it's completed?

I can appreciate the Dev wanting to take pride in his work and/when comparing it to that of his peers, but I can't paint like DaVinci and I still made it through Art III in high school. :)
 

kxjoh32

Active Member
Jun 4, 2017
138
69
#52
Well i do like remasters *nose starts to grow* that have better graphics but after they are completed or or, f it can't think of anything else.

The Best Way to Spread Christmas Cheer is Fart Loud enough for All to Hear!
 
Apr 27, 2017
210
218
#53
A remake of a remake of a remake of a...is this going to suddenly turn into the producers film and we end up with a springtime for hitler musical? This dev really knows how to milk the patreon udders apparently.
 
Likes: SomeOldFart
Apr 21, 2017
65
61
#56
Is he going to update 2 games simultaneously? If so then we are looking at maybe two updates per year, three tops.
He is going to milk those 3 patrons that hes going to have left in couple of weeks dry!

Might aswell slap [Abandoned] tag on it now and move on.
Not even going to bother with this shit.
 
Likes: fotosina
May 5, 2018
78
27
#58
can the mods just stop uploading this guys game that he's changed seven different times or at least add a tag that says they've done this or just combine the previous thread with this one so ppl who play this game know what they're getting into with this dev
 
Mar 17, 2018
51
29
#60
Yeah there are some true but very harsh words in the thread. The dude is remaking his games as he is just learning the ropes. Not sure what you guys have to complain about it, if you download it through here you did not pay him a cent for any of his remakes. If he decides to constantly remake a game that's only a problem for his patrons.

For you, you just should shut up, and either download and play or just ignore the game until you feel confident with it's revision number.

Some of you people feel so entitled.