Unreal Engine 5 is too heavy for Android(
From the official web page:
Unreal Engine 5 enables you to deploy projects to Windows PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, macOS, iOS, Android, ARKit, ARCore, OpenXR, SteamVR, Oculus, Linux, and SteamDeck. You can run the Unreal Editor on Windows, macOS, and Linux.
In theory the game could be made to work on an Android device, it would probably need a recent powerful one.
To the developer: maybe you can provide releases for game consoles which will increase the number of people that can play your game.
So far it doesn't seem too demanding.
Good luck with the future development.