Ren'Py Dyslexic Fonts

Evergene

Newbie
Oct 30, 2021
45
61
I haven't seen a lot of people include dyslexic fonts in their games so I figured I'd provide with a simple way of including it.

Inside of screens.rpy in the preferences section below if.config.has_voice put this:

Python:
vbox:
    hbox:
        box_wrap True
        if renpy.variant("pc") or renpy.variant("web"):
            vbox:
                style_prefix "check"
                label _("Fonts")
                textbutton _("Default") action Preference("font transform", "dejavusans")
                textbutton _("Dyslexic Font") action Preference("font transform", "opendyslexic")
                null height (4 * gui.pref_spacing)
It's a pretty simple way of including dyslexic fonts as an option for accessibility.
Also I'm a beginner in Ren'Py so please correct me if anything is wrong with the script.