Great topic, failing on the execution. Should drop the whole male-Dom story-line altogether, or at least wait until the sissy route is complete.
Issues: I know this is an adult sex game but I have an issue using the ret* word. It is very disrespectful and very lazy for the Dev to use it. be creative.
Way too much grinding. Also, due to the excessive grinding, there are events that one can spawn prior to the storyline triggering it.
The Tips section is obtuse.
Why the hell is the MC wearing clunky brown male lace up dress shoes with a dress? If the MC is going outside wearing a cute dress, then the MC must have at least some cute flats working up to heels. (bingo instant content with Mom seeing the MC without cute shoes, takes the MC to the mall to get some flats and heels, then can teach the MC several times how to wear heels)
Need to have a link to "go to therapy" directly from the MC bedroom. There is a "go to class" and "go to work" link there, why do we need to click click click click to get to the therapist?" Also if the therapist scene is a repeat, indicate somehow that it is currently EOC or don't require it..
There should be a quick link to go to the MC's sister's room directly from the PC if they are locked and need a release. If it is night time, there is no option to talk to her as she is asleep (even if the MC goes into the hall and sees the sister entertaining guests.
I'd highly suggest to the Dev that they have a better idea as where the paths are going and what can trigger the events. As it looks now, it seems that the Dev is patching ideas along an undeveloped story line. That can only lead to story breaks or abandonment of the whole adventure due to writing themselves into a dead end. (or causing the players to restart several times due to missed and unavailable new content)
Issues: I know this is an adult sex game but I have an issue using the ret* word. It is very disrespectful and very lazy for the Dev to use it. be creative.
Way too much grinding. Also, due to the excessive grinding, there are events that one can spawn prior to the storyline triggering it.
The Tips section is obtuse.
Why the hell is the MC wearing clunky brown male lace up dress shoes with a dress? If the MC is going outside wearing a cute dress, then the MC must have at least some cute flats working up to heels. (bingo instant content with Mom seeing the MC without cute shoes, takes the MC to the mall to get some flats and heels, then can teach the MC several times how to wear heels)
Need to have a link to "go to therapy" directly from the MC bedroom. There is a "go to class" and "go to work" link there, why do we need to click click click click to get to the therapist?" Also if the therapist scene is a repeat, indicate somehow that it is currently EOC or don't require it..
There should be a quick link to go to the MC's sister's room directly from the PC if they are locked and need a release. If it is night time, there is no option to talk to her as she is asleep (even if the MC goes into the hall and sees the sister entertaining guests.
I'd highly suggest to the Dev that they have a better idea as where the paths are going and what can trigger the events. As it looks now, it seems that the Dev is patching ideas along an undeveloped story line. That can only lead to story breaks or abandonment of the whole adventure due to writing themselves into a dead end. (or causing the players to restart several times due to missed and unavailable new content)