Have you checked that the graphic is checked for use in rendering, in renders settings > advanced?
Have you checked that it is not a problem that the scene exceeds the memory of the graphic and therefore DAZ uses the CPU instead of the GPU? (you can try to render a simple scene, a single object without characters or scenarios)
1. In Render setting -> advanced gfx 1060 pipe, cpu unpipe -> rendering only cpu 418.81
2. i have only 2 character, only backdrop color -> rendering only cpu 418.81
3. i run optimizer wizzard, low textures whole scene -> rendering only cpu 418.81
4. i chech memory usage 8,5-9gb -> rendering only cpu 418.81
5. reload original scene, memory usage 11.4gb -> rendering gpu 417.35
I just wanted to ask someone to have met this one. I leave the new driver, older work fine.