Tutorial Additional way to monetize HTML5 games [+Cryptocurrency]

DarthSeduction

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Open television channels need the advertisements to maintain all the necessary infrastructure for their operation.
Advertisers exerting their power over people's content are just as powerful if not worse than Patreon or some other entity. I have never been in a position to buy a jet, or had a relationship with an oil company, and yet all the news networks have Ads from Boeing, BP, Shell, etc etc. And of course, I live in a country where drug companies are allowed to advertise, so those make up the majority of the other ads on those channels. Guess what's happened to the news? They, for some reason, never criticize big oil, land on the side of big pharma, and promote, or even provoke war.

But it isn't just the news. Ask anyone, they'll tell you that the comedy central of 15-20 years ago was a completely different place. Dave Chapelle and other comedians fled that station because of the pressure from producers to be more ad friendly. This of course also affected things like the Daily Show, which nowadays rubs elbows with the same people they used to be critical of. People talk about how Colbert's show on network TV is so much worse than The Colbert Report, but don't realize that the reason is because he's forced to be ad friendly.

On Youtube it was advertizers pulling their ads from controversial content that prompted the move to Patreon in the first place. So why would controversial content creators go back to advertising? The problem is that they will attempt to dictate our earnings or, they'll force us to promote content that we aren't comfortable with. For instance, I watch a lot of mostly demonitized content on Youtube, when I watch on my phone, or for some other reason don't have my adblocker enabled, I see ads on that content from things like Prager U, a propaganda organization which seeks to spread false or misleading information in order to sway potential voters to the right. I would never promote Prager U. I don't know who your program pulls ads from, I can't put my support behind anonymous products risking losing my customer base because they are in some way offensive.

Also, most people will uninstall the moment it asks to connect to the internet.
 
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(...)

On Youtube it was advertizers pulling their ads from controversial content that prompted the move to Patreon in the first place. So why would controversial content creators go back to advertising? The problem is that they will attempt to dictate our earnings or, they'll force us to promote content that we aren't comfortable with. For instance, I watch a lot of mostly demonitized content on Youtube, when I watch on my phone, or for some other reason don't have my adblocker enabled, I see ads on that content from things like Prager U, a propaganda organization which seeks to spread false or misleading information in order to sway potential voters to the right. I would never promote Prager U. I don't know who your program pulls ads from, I can't put my support behind anonymous products risking losing my customer base because they are in some way offensive.

Also, most people will uninstall the moment it asks to connect to the internet.
AnonymousAds has no rules or restrictions for publishers. You can use their banners even on onion websites.

As I've shown in this guide, they offer filter options to block certain types of ads and allow you to manually reject any advertiser in your banner.

Personally, I have no interest in requiring an active connection in my project. If the user does not want to support me, he can play offline or block the access with a firewall, I don't care.
 

DarthSeduction

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AnonymousAds has no rules or restrictions for publishers. You can use their banners even on onion websites.

As I've shown in this guide, they offer filter options to block certain types of ads and allow you to manually reject any advertiser in your banner.

Personally, I have no interest in requiring an active connection in my project. If the user does not want to support me, he can play offline or block access with a firewall, I don't care.
Uninstall, not just block access. The moment it asks to connect for the purpose of producing the add the person will simply delete the game.

And no, you do not show how you can block specific advertisers from ever advertising on your product, you show how you can limit the potential of known risky advertisers or specific ad content, for instance if you're looking for sfw stuff, but that doesn't mean it will stop something in a category you otherwise trust but for specific reasons choose not to. For instance, lets say, by chance, Nestle was advertising through these banners, normally I'd be ok with food and home goods companies, but Nestle kills babies and supports child slavery, so no, I wouldn't let Nestle advertise on my product.

If it doesn't have rules, it will eventually, or it will lose reputable advertisers. Because the moment someone sees their ad on an incest game that surprises the player (usually because the player was stupid) with NTR elements they're going to rage and tell that advertiser that their ad is showing up on incest porn and that advertiser is going to pull their ads from the AnonymousAds platform. That is what happened on Youtube. People saw ads on nazi shit and told advertisers who flipped out and then came the adpocalypse pushing us to Patreon.

In the end Ads are not, and never will be a valid and reliable source of income.
 
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User_920791

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Uninstall, not just block access. The moment it asks to connect for the purpose of producing the add the person will simply delete the game.

And no, you do not show how you can block specific advertisers from ever advertising on your product, you show how you can limit the potential of known risky advertisers or specific ad content, for instance if you're looking for sfw stuff, but that doesn't mean it will stop something in a category you otherwise trust but for specific reasons choose not to. For instance, lets say, by chance, Nestle was advertising through these banners, normally I'd be ok with food and home goods companies, but Nestle kills babies and supports child slavery, so no, I wouldn't let Nestle advertise on my product.

If it doesn't have rules, it will eventually, or it will lose reputable advertisers. Because the moment someone sees their ad on an incest game that surprises the player (usually because the player was stupid) with NTR elements they're going to rage and tell that advertiser that their ad is showing up on incest porn and that advertiser is going to pull their ads from the AnonymousAds platform. That is what happened on Youtube. People saw ads on nazi shit and told advertisers who flipped out and then came the adpocalypse pushing us to Patreon.

In the end Ads are not, and never will be a valid and reliable source of income.
Before the user downloads the game, he will be informed that the game has an ad banner and that it can be avoided in the ways I mentioned before. Many people will reject the game anyway, but no one will be taken by surprise.

I really forgot to show in depth the process of rejecting advertisers, but it's something simple and intuitive, just go to the main page of the banner and click on "Campaigns". There will appear a list with the current advertisers and you will be able to reject any of them.

Advertisers also have options to limit where their ads should appear or they can manually choose which banner/website they want to advertise on.

In an environment dominated by censorship, ads from a network focused on anonymity may be a viable option for certain cases.
 

anne O'nymous

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Open television channels need the advertisements to maintain all the necessary infrastructure for their operation.
This is a good example, really. Compare the 5 minutes ads break every 5 minutes of the show in the US, to the (more or less) 5 minutes ads break every hour, in the rest of the world. When given the power to run ads without constraint, people will soon over use, then abuse, of it.


I have never been in a position to buy a jet, or had a relationship with an oil company, and yet all the news networks have Ads from Boeing, BP, Shell, etc etc. And of course, I live in a country where drug companies are allowed to advertise, so those make up the majority of the other ads on those channels.
Seriously ? You've ads for Boeing ? For BP or Shell, I can understand... well at least if it's for their gas stations, but Boeing, really ?
As for the "drugs companies", I want to point out, to people not aware of the state of ads in the US, that it's not limited to their non-prescription medications. They goes full, "you've a cancer ? Ask your doctor to prescribe you this [name of the medication], because it's way better".
But I think that the best example to serve your point of view is the millions (if not billions) spend annually in ads by political parties. They are one of the biggest source of ads income for the networks. And with a major election every two years, there's no real timeout. It lead the networks to not only refuse to criticize the party who spend the most on their networks, but also be really harsh with the opposite one. A way for the said network to say, "you see, we help you to win, so now give us even more money".


So why would controversial content creators go back to advertising? The problem is that they will attempt to dictate our earnings or, they'll force us to promote content that we aren't comfortable with.
It's an interesting point, really, and I understand it. This said, I don't know if it can effectively be translated to online and online-like content.
I mean by this that, unlike traditional networks, which have their own ads agency,
online ads are ran by generic companies. So, advertisers have less power over us. But they still have power over the ads agencies themselves, which have power over you. In my opinion it make "us" a little more safe, but still the problem can appear at one time and make the author become more compliant.


For instance, I watch a lot of mostly demonitized content on Youtube, when I watch on my phone, or for some other reason don't have my adblocker enabled, I see ads on that content from things like Prager U, a propaganda organization which seeks to spread false or misleading information in order to sway potential voters to the right.
It's what I fear the most with online ads ; more that your own point above. Online ads agencies care way less about the content they play and can be easily tricked, this while yourself have really few power over the ads that will be displayed through your game. And I have an example to give that is way more explicit that the one you choose : During two days, while playing a game on my daughter smartphone, I saw an ads for ISIS !
Yes, you read me right, in my country and perhaps others, a terrorist organization (which striked again here this night), had a recruiting ads on our smartphones ! It probably didn't made the news anywhere, because it's a really big fail from the ads agency that was tricked this far. Still, it's a really good example of why you must be cautious with this subject.
There's your example, there's the many flash ads spreading viruses, and there's this fucking recruiting ads for ISIS ! All this can be the ads that will be shown in the game... And like I'm pretty sure that the majority of the players don't know that the author have no say on the ads that will be displayed, the price to monetize your game will be that you'll loose all support. Because yes, it will happen. OP state that author should use ads agencies using cryptocurrencies... and, well, they obviously are far to be the most reliable ads agencies you can find.
 
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redknight00

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Absolutely not, if a game has ads (even if it's a pay to remove thing) I'll will not play it, I don't want ads in my games, I don't want to support people who put ads in game and most of all I don't want to start a trend of ads in this industry.
 
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(...) there's the many flash ads spreading viruses, and there's this fucking recruiting ads for ISIS ! All this can be the ads that will be shown in the game... And like I'm pretty sure that the majority of the players don't know that the author have no say on the ads that will be displayed, the price to monetize your game will be that you'll loose all support. Because yes, it will happen. OP state that author should use ads agencies using cryptocurrencies... and, well, they obviously are far to be the most reliable ads agencies you can find.
From

"We believe there is a growing market for alternative online advertising that is efficient for advertisers while preserving users privacy. That is why our ads neither contain scripts nor use cookies and they can be safely embedded anywhere."

From

"A-ADS reserves the right to refuse any ads which may be illegal or considered harmful. Ads with sensitive or questionable content will be marked as such."

Any ad needs to be approved first before being displayed on any banner in their network. I have been using their service for several years on various websites and have never encountered an advertisement from ISIS or with malware. As I explained in an earlier post, the publisher has full control over the ads that are displayed on the banners. Even if a controversial advertisement goes through moderation, the publisher may reject it at any time.

So far, no game in this forum has built-in ads and this does not stop most people from choosing to download pirated versions instead of supporting the developer, even when it comes to a high-quality game. The alleged loss of support already occurs regardless of whether or not ads are used.

Absolutely not, if a game has ads (even if it's a pay to remove thing) I'll will not play it, I don't want ads in my games, I don't want to support people who put ads in game and most of all I don't want to start a trend of ads in this industry.
Sooner or later, adult content creators will be unable to receive any money related to such content by conventional means. Even Buy Me A Coffee has already included a restriction for this niche in its terms of use. Just like it happened on Tumblr, Patreon may well forbid adult content creators in the future and this will completely slow down this niche.

Ads can be an alternative to this problem and they already allow creators to escape the censorship imposed by payment processors.
 

redknight00

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Sooner or later, adult content creators will be unable to receive any money related to such content by conventional means. Even Buy Me A Coffee has already included a restriction for this niche in its terms of use. Just like it happened on Tumblr, Patreon may well forbid adult content creators in the future and this will completely slow down this niche.

Ads can be an alternative to this problem and they already allow creators to escape the censorship imposed by payment processors.
If that ever happens I would rather have it crash and burn or leave it as a free hobbyist endeavor. Until then, Patreon is a pretty safe way to get the funding as long as you stick to the rules and Steam is probably going to be a viable option to the 1% creators that actually finish projects.
 
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anne O'nymous

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From

"We believe there is a growing market for alternative online advertising that is efficient for advertisers while preserving users privacy. That is why our ads neither contain scripts nor use cookies and they can be safely embedded anywhere."
That's not what I expect when I click on "about us". What I want is transparency. At least a "we are located in [town] in [country] and you can reach us by writing at [postal address]". So, like I am curious and they ask me to believe them, I did a whois...
Registrant Name: Whois Agent
Registrant Organization: Domain Protection Services, Inc.
I fully understand that F95 used an anonymization for the forum, we don't always do legal things here. I also fully understand that an average guy do the same for his personal site, he don't want to expose himself too much.

But here we are talking about a company ! There's absolutely no harm nor risk to register the domain in the name of the company, and with the address and phone number of the company. So, sorry, but there's just no way that I'll trust a company that don't even want us to know in where country they are located, or what is the name of the company.
And I'm serious here, they absolutely can not be trusted. A company don't hide itself so hard if they just do official business.
 
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If that ever happens I would rather have it crash and burn or leave it as a free hobbyist endeavor. Until then, Patreon is a pretty safe way to get the funding as long as you stick to the rules and Steam is probably going to be a viable option to the 1% creators that actually finish projects.
Developing a game is a very time-consuming process, especially if the developer uses renders in high resolution. Hardly anyone would be interested in having such a hobby without having any financial return.

Patreon is not "safe". Even if you mutilate your project according to their rules, you can end up being banned for no reason or have your account under review several times a year even without breaking any rules.

Regarding Steam, being an american company, I would not be surprised if in the future they change their minds and ban adult games again after some controversy.

That's not what I expect when I click on "about us". What I want is transparency. At least a "we are located in [town] in [country] and you can reach us by writing at [postal address]". So, like I am curious and they ask me to believe them, I did a whois...


I fully understand that F95 used an anonymization for the forum, we don't always do legal things here. I also fully understand that an average guy do the same for his personal site, he don't want to expose himself too much.

But here we are talking about a company ! There's absolutely no harm nor risk to register the domain in the name of the company, and with the address and phone number of the company. So, sorry, but there's just no way that I'll trust a company that don't even want us to know in where country they are located, or what is the name of the company.
And I'm serious here, they absolutely can not be trusted. A company don't hide itself so hard if they just do official business.
We are talking about a service primarily aimed at the cryptocurrency market that does not perform any type of operation involving conventional money.

It is no surprise that they remain anonymous and this has not affected their credibility over the years. If you don't believe me, .

Surely they are far more reliable than companies like Patreon and Paypal, which act arbitrarily on a daily basis, harming countless people.
 

DarthSeduction

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Regarding Steam, being an american company, I would not be surprised if in the future they change their minds and ban adult games again after some controversy.
America's free speech protections being as broad as they are is actually working in our favor when it comes to hosting adult content. A British company, for instance, would really be bad for us.

It is no surprise that they remain anonymous and this has not affected their credibility over the years. If you don't believe me, .
Yes, 0 credibility is 0.

Surely they are far more reliable than companies like Patreon and Paypal, which act arbitrarily on a daily basis, harming countless people.
except

Advertisers also have options to limit where their ads should appear or they can manually choose which banner/website they want to advertise on.
Advertisers deciding they don't want their product advertised on offensive materials is already the problem with advertising elsewhere which pushed us to use platforms like patreon in the first place.

Sure, with patreon you could lose your page, but at least you can count on somewhat consistent income and not rely on fickle advertisers.
 
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America's free speech protections being as broad as they are is actually working in our favor when it comes to hosting adult content. A British company, for instance, would really be bad for us.



Yes, 0 credibility is 0.



except



Advertisers deciding they don't want their product advertised on offensive materials is already the problem with advertising elsewhere which pushed us to use platforms like patreon in the first place.

Sure, with patreon you could lose your page, but at least you can count on somewhat consistent income and not rely on fickle advertisers.
The "America's free speech protections" only goes as far as the judges do not consider obscene.

Regarding credibility, as I said before, you don't have to believe me, just do a search. Surviving in this niche is something based entirely on credibility. Their service would not be alive all those years if it was not reliable.

If you can't constantly adapt your project to the stupid rules of payment processors, which can change at any time, you will not be able to use Patreon or any similar service. An anonymous platform offers much more freedom, even if certain advertisers have restrictions.

Recurring funding is only an illusory guarantee. You can lose all your income unexpectedly even without doing anything wrong.
 

DarthSeduction

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The "America's free speech protections" only goes as far as the judges do not consider obscene.
Which, apparently, is far enough that a law introduced to directly outlaw loli/shota or other fictional depictions of minors was considered unconstitutional. Obscenity is a misdemeanor and not even the kind that will make you a sex offender.

Regarding credibility, as I said before, you don't have to believe me, just do a search. Surviving in this niche is something based entirely on credibility. Their service would not be alive all those years if it was not reliable.
They are anonymous as a business, that is to say, they have no credibility.

If you can't constantly adapt your project to the stupid rules of payment processors, which can change at any time, you will not be able to use Patreon or any similar service. An anonymous platform offers much more freedom, even if certain advertisers have restrictions.
As an incest game dev with a project on Patreon I have no problem keeping up with them. It is simple to write my game around their arbitrary regulations and mod in the incest later. I even manage to keep most of the taboo in the unpatched version. All it really takes is being a competent writer. And to be completely honest, I could just as easily take out all the adult content, release an SFW version on Patreon, and patch the adult content back in. Ren'Py is that versatile.

Recurring funding is only an illusory guarantee. You can lose all your income unexpectedly even without doing anything wrong.
As many youtuber's can attest, the same goes for advertising, the difference with Patreon being, the people I have to please are my audience. As I said above, I can make my content safe for patreon and still keep my audience happy.
 
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anne O'nymous

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Regarding Steam, being an american company, I would not be surprised if in the future they change their minds and ban adult games again after some controversy.
I don't think so. In, more or less, two weeks, they goes from, "starting now we will ban "this" kind of content", to, "alright, we heard you, starting the next month, we will ban absolutely nothing, just keeping our right to exclude trolls". And you don't go as far as removing all kind of bans just because a bunch of people have complained. No, you do it because you mean it and also because you've took a look are your financial book. They are big and strong enough to be the one that make the rules ; this unlike Patreon who regularly need to raise funds.



We are talking about a service primarily aimed at the cryptocurrency market that does not perform any type of operation involving conventional money.
And what ? There's no legal issues in the fact to use cryptocurrency, nor in the fact to run an online ads agency. So, there's also no reason to hide yourself.
In the youth of the network, I was hacktivist, giving a hand here and there. So I know both why you sometimes need to be a shadow, when it's ridiculous to be it, and that being a shadow doesn't mean that you can't be found nor prove it's you.
I don't care if they did it to reassure their customers, to avoid paying taxes on their benefits, or for more illegal reason. By hiding themselves this far, they have 0 credibility, that's all.


If you don't believe me, .
They have a guy who talk on a forum ? Wow, sure, now I'll trust them... /s
You are kidding, right ? Where's his signature ? Where's his PGP catchphrase ? On short (because there's many other way), where's the proof that he's who he claim to be ? The time seem to prove it, but that's all and that's far to be enough.
Anyway, I did some research by myself. In all English sites I found, they are praised... But once you quit English an search on other language, it's another story. On notation sites they don't always made it to the average score. Which just add to the suspicion, making it looks like the English comments aren't all this legit.


Surely they are far more reliable than companies like Patreon and Paypal, which act arbitrarily on a daily basis, harming countless people.
Do you really know what "reliable" mean ? Paypal or Patreon acted arbitrarily over you ? Well, you know who they are, just ask the justice to force them to respect your rights...

You can continue to be their advocate as hard as you want, it will change nothing. They aren't a trustworthy ads agency, and that's all.
And the part you seem to fail to understand is that they aren't needed by the scene. Every single author who have a Patreon account, a buy me a coffee one, or in fact any kind of account to raise money, don't need to be payed in cryptocurrency. This while doing so add a level of complication to their "administrative" works (I use comma because it mean "everything that is not directly related to game making and promotion").
 
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I don't think so. In, more or less, two weeks, they goes from, "starting now we will ban "this" kind of content", to, "alright, we heard you, starting the next month, we will ban absolutely nothing, just keeping our right to exclude trolls". And you don't go as far as removing all kind of bans just because a bunch of people have complained. No, you do it because you mean it and also because you've took a look are your financial book. They are big and strong enough to be the one that make the rules ; this unlike Patreon who regularly need to raise funds.
It is very naive to think that Valve will really continue to allow adult games in case of controversies (which could cause millionaire losses with lawsuits).

What happened on Tumblr will happen, sooner or later, in any large company that is not focused on the adult market.

And what ? There's no legal issues in the fact to use cryptocurrency, nor in the fact to run an online ads agency. So, there's also no reason to hide yourself.
In the youth of the network, I was hacktivist, giving a hand here and there. So I know both why you sometimes need to be a shadow, when it's ridiculous to be it, and that being a shadow doesn't mean that you can't be found nor prove it's you.
I don't care if they did it to reassure their customers, to avoid paying taxes on their benefits, or for more illegal reason. By hiding themselves this far, they have 0 credibility, that's all.
You may not agree, but the real way to gain credibility is with well-provided services. In a market that prioritizes privacy, this is critical.

They have a guy who talk on a forum ? Wow, sure, now I'll trust them... /s
You are kidding, right ? Where's his signature ? Where's his PGP catchphrase ? On short (because there's many other way), where's the proof that he's who he claim to be ? The time seem to prove it, but that's all and that's far to be enough.
Anyway, I did some research by myself. In all English sites I found, they are praised... But once you quit English an search on other language, it's another story. On notation sites they don't always made it to the average score. Which just add to the suspicion, making it looks like the English comments aren't all this legit.
To this day I have never encountered any proven scam accusations related to them. If you have found, please show me.

Since there are a lot of ad networks in this niche, it is normal for people to have different opinions, especially when they don't profit what they think they should because they don't understand all the details of how the service works.

(...) You can continue to be their advocate as hard as you want, it will change nothing. They aren't a trustworthy ads agency, and that's all.
And the part you seem to fail to understand is that they aren't needed by the scene. Every single author who have a Patreon account, a buy me a coffee one, or in fact any kind of account to raise money, don't need to be payed in cryptocurrency. (...)
That's your opinion, an opinion from someone who clearly does not have any confidence with cryptocurrency and related services. You've already made that clear in posts made on other topics.

You don't have the authority to speak for all the developers in this niche. The vast majority of people are completely laymen with regard to Bitcoin and related topics and this is why they only use the traditional means to receive donations.

Regarding Buy Me A Coffee, as I explained in a reply to another user, they have already included a restriction on adult content creators in their terms of use. They are no longer an option for this niche.

Honestly, I'm not advocating for anything, I just introduced an alternative solution to a problem (even though not everyone sees it that way). I could have just used it on my project and not brought any kind of information about it (it would be the smartest thing to do).

This while doing so add a level of complication to their "administrative" works (I use comma because it mean "everything that is not directly related to game making and promotion").
Using Bitcoin would not bring any complications to the developers. Currently, even in third world countries there are already several services (and debit cards) that make it possible to make any type of conventional payment using Bitcoin. For US residents, the options are even greater, since a myriad of services accepts Bitcoin directly.
 

redknight00

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Developing a game is a very time-consuming process, especially if the developer uses renders in high resolution. Hardly anyone would be interested in having such a hobby without having any financial return.

Patreon is not "safe". Even if you mutilate your project according to their rules, you can end up being banned for no reason or have your account under review several times a year even without breaking any rules.

Regarding Steam, being an american company, I would not be surprised if in the future they change their minds and ban adult games again after some controversy.
I understand that, and I also would accept that people who do it to pay the bills leave. I like porn games, but I don't like it to the point of supporting ad trash.

Steam is well experienced when it comes to dealing with angry parents, sjw, and prudes, it's not like porn games will suddenly put them in a new place, and anyone doing banned content more than a year after Patreon's new guidelines changed can only blame themselves.

It's not that I don't want creators to get paid, or that I don't want them to have options, but as of now, the indie adult industry is still mostly pure and free of all the crap that infested the normal games, like ads, lootboxes, micro transactions, online only, etc, and when the developers rely on donation and crowd funding it's stupid to start taking actions that will without a doubt make consumers angry.
 
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anne O'nymous

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It is very naive to think that Valve will really continue to allow adult games in case of controversies (which could cause millionaire losses with lawsuits).
That's misunderstanding both the Law and Steam that thinking they can inevitably be targeted by a lawsuit.

Like they kept their possibility to remove a game at their own discretion, they already comply to laws regarding content moderation that already exist around the world. They also have all that's needed to comply to local Law ; they already comply to German laws regarding violence in video games by example. And they are less concerned by the EU article 16 if it pass.
The only thing they do, is offering a platform to share/sell game(s), this while globally complying to the Law all around the world. If they forgot a law here or there, they'll receive a cessation notice ordering them to remove this or that, which they more than surely do, updating their own tools to this new knowledge. It's (almost) only in the US that people goes full lawsuit from the start, and like they are US based it's not a problem ; US Law is the one they know the most.

As for the payment processors, their fear with adult content isn't a moral thing. They know very well that there's a shit ton of money to make here. But they also know that it's the market where there's the more fraudulent transactions, and it's the reason why they avoid it. Still, they can agree to deal with it if their partner offer the needed guaranties, and Steam can do it.
It's not Patreon, where you can make a new account just to make a fraudulent pledge, get your reward and forget about it. You need your Steam account to play the game. It imply that Steam can remove the game from your library if it appear that the transaction was fraudulent ; where's the advantage to buy the game if you can't play it ? In the same time, you don't go to Steam just to buy an adult game, and you'll not create a new account just for this ; login on/off anytime you switch from a regular game to an adult one is quickly annoying. You also don't share the content of your two accounts, it will link them and so ease the works on anyone wanting to pursue you for fraudulent bank transaction.
So, like they also have enough money to fulfill the asked provision, for payment processors, Steam offer (almost) all the needed guaranties in regard of adult content.

In the end, the (almost) only threat they'll have to face is someone complaining that, "OH MY LORD, THERE'S P* IN HERE !" (NdA: I censored it to sound like them). But this person can't pursue Steam for this, because if he saw it, it mean that it's legal to sell it in his country and that he claimed to be above the legal age. So, in short, Steam do absolutely nothing illegal. If someone see illegal content, it's this someone who tried to cheat the Law, not them.
As for a call for boycott... when it come from the US and concern porn or things like this, the rest of the western world tend to react at the opposite ; it tend to make us laugh when the self proclaimed "land of freedom" try to restrict freedom. And even US based Steam users will not really follow the call, because they are players, not narrow sighted bigots.


What happened on Tumblr will happen, sooner or later, in any large company that is not focused on the adult market.
You know that Tumblr was kicked out of Apple store because of pedopornography, right ? It partly have to do with Apple point of view in regard of public moral, but they didn't moved before they had the possibility to effectively accuse Tumblr to host illegal content. That's because they know that they constantly fail at filtering child pornography, that Tumblr banned adult content, not because of some kind of moral crusade ; such crusaders exist against Tumblr, but they never were able to succeed.

Anyway, it don't concern Steam. They already can filter what's shown in this or that country, and can do the same to comply with moral issue of this or that store. Their content will always be legal and if needed be in accord with the moral points of view of the intermediary they need to use.
To this you need to add the fact that Steam is even bigger than Tumblr. The size of Tumblr helped them to stay safe of moral crusade, Steam and their 10 millions concurrent users logged in at any time of the day, if way safer on this side.



You may not agree, but the real way to gain credibility is with well-rendered services. In a market that prioritizes privacy, this is critical.
You know, the best software in computer security are all open sources. Strange, isn't it, that the best way to be secure is by showing to everyone how you secure your computer. It's the same for Tor. The software is open source and the nodes are public. Still it's one of best the way to protect your privacy online. Well, the same apply to privacy. Transparency is and will always be the best way to ensure privacy. Especially in a case like this one where your own privacy is on the hand of someone else.
The identity of his society and his privacy are two totally different things. Saying that the service is provided by [society] located in [full address], will change absolutely nothing to his privacy. We still don't know his sexual orientation, his religion, his marital status, if he have children, what music he like, what he did yesterday, and all in fact everything that his part of his private life. But, in the same time it will make all the difference between a trustworthy service and a service that can't be trusted.


That's your opinion, an opinion from someone who clearly does not have any confidence with cryptocurrency and related services. You've already made that clear in posts made on other topics.
You confuse two things here. I don't have a single issue with cryptocurrencies, it's with part of the people using them that I have some problems.
When someone state that using a cryptocurrency is mandatory, then he don't only deal with legal business. This simply because it's neither mandatory when what you do is legal. It doesn't mean that you can't use cryptocurrency, just that you do it because you can/want. It's the "needed" part that is more than suspect, not the use itself. And the same apply when a service deal only with cryptocurrencies.
That's why, among other things, I said for few Patreon alternatives, that people should be cautious about them. When you target your whole funding business on untraceable money exchange, you open a door to pedo-ring funding, white supremacists funding, right and left wing extremists funding, terrorism funding, and so on. Then, either you explicitly close the door and I'm fine with you, or you let the door ajar and you can go fuck yourself.
I see the gray in the world, but when it come to hate spreading and child abuse, there's no more gray for me. If you don't stand against it, then you're part of the problem.


You don't have the authority to speak for all the developers in this niche. The vast majority of people are completely laymen with regard to Bitcoin and related topics and this is why they only use the traditional means to receive donations.
So, I don't have the authority to talk about something obviously visible, but you have the authority to talk about something that can't even be quantified... Aren't you a bit hypocritical here ?


Honestly, I'm not advocating for anything,
Are you kidding ? Saying this just after you made a completely hypocritical and absolutely not argued statement when trying to counter me... I felt back to my previous feeling. You defend them too hard to not be part of a-ads.


I could have just used it on my project and not brought any kind of information about it (it would be the smartest thing to do).
For once I agree with you. It would have proved that it's not a good way to fund your game.


Using Bitcoin would not bring any complications to the developers. Currently, even in third world countries there are already several services that make it possible to make any type of conventional payment using Bitcoin. For US residents, the options are even greater, since a myriad of services accepts Bitcoin directly.
Beep... I live in one of the richest countries, and still I can't use bitcoin at the grocery store in the corner of my street. Or perhaps are you misunderstanding why people need to be funded ?
 
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User_920791

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You confuse two things here. I don't have a single issue with cryptocurrencies, it's with part of the people using them that I have some problems.
When someone state that using a cryptocurrency is mandatory, then he don't only deal with legal business. This simply because it's neither mandatory when what you do is legal. It doesn't mean that you can't use cryptocurrency, just that you do it because you can/want. It's the "needed" part that is more than suspect, not the use itself. And the same apply when a service deal only with cryptocurrencies.
That's why, among other things, I said for few Patreon alternatives, that people should be cautious about them. When you target your whole funding business on untraceable money exchange, you open a door to pedo-ring funding, white supremacists funding, right and left wing extremists funding, terrorism funding, and so on. Then, either you explicitly close the door and I'm fine with you, or you let the door ajar and you can go fuck yourself.
I see the gray in the world, but when it come to hate spreading and child abuse, there's no more gray for me. If you don't stand against it, then you're part of the problem.
If someone commits a crime using a knife, should we boycott or criminalize the company that made that knife? If there are criminals using cryptocurrencies to fund criminal activity, it is not cryptocurrencies's fault. Even before this technology began to exist, criminal activities were already (and still are) funded using conventional money.

So, I don't have the authority to talk about something obviously visible, but you have the authority to talk about something that can't even be quantified... Aren't you a bit hypocritical here ?
You have authority to speak for yourself, not for others. Although other people have agreed with your opinion here, you can't say with 100% certainty that everyone who develops adult games agrees with you.

(...) You defend them too hard to not be part of a-ads.
What I'm trying to defend here is the initial proposal of this topic, not the service in question. As I said in a previous reply, if any user indicate another similar reliable service, I include in the guide without any problems. The more options, the better.

For once I agree with you. It would have proved that it's not a good way to fund your game.
Again, this is your opinion, not the absolute truth. Even though most users boycott the game because of the ad, there will certainly be people who, if they are interested in the project, are going to play, even if it's offline, without any whining.

Beep... I live in one of the richest countries, and still I can't use bitcoin at the grocery store in the corner of my street. Or perhaps are you misunderstanding why people need to be funded ?
If you are too young to be able to use one of the dozens of debit cards that can be loaded using bitcoin or other cryptocurrencies, it may be best to ask for help from an adult.
 

dspeed

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Oct 15, 2016
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I have no moral qualms about playing a game with this type of revenue model and I think as somebody said earlier in the thread, an opt-in solution would tick all boxes.

However, my major problem with this as a concept is that advertising based revenue streams are drying up all over the place and it is a 20th century solution to a 21st century problem.

We need to be attempting to look past ad revenue based monetization and while this may serve as a decent short term solution, it's not where I see the longer term. Neither exactly is Patreon.

Ultimately we're going to need a digital distribution channel akin to a "Steam for porn" that allows adult content and has strong relationships with the big payment processors. Bonus points if it also has monthly subscription features to allow for the "beta games".

@F95 and the team would actually be in the perfect position to create such a platform and drive people towards it, if they ever wanted to move into a more legit business model.