Mod Ren'Py Adam and Gaia : THXE [R4 C] [Doomed City]

4.70 star(s) 3 Votes

How much should the current game systems be revised?

  • Combat - Lots, need combat to be so fun I would play it even without porn.

    Votes: 8 14.0%
  • Combat - Some, need a few encounters to be balanced to be great.

    Votes: 16 28.1%
  • Combat - Little, don't let the RPG mechanic get in the way of my fapping.

    Votes: 13 22.8%
  • Towns - Lots, need towns to be so complex that it's almost it's own game.

    Votes: 16 28.1%
  • Towns - Some, there should be some complexity, but not too much.

    Votes: 22 38.6%
  • Towns - Little, just make a few small improvments here and there.

    Votes: 3 5.3%
  • Bases - Lots, need bases to have much more complexity and things to manage.

    Votes: 17 29.8%
  • Bases - Some, need a few more things to have to manage.

    Votes: 16 28.1%
  • Bases - Little, just add a few small improvements.

    Votes: 7 12.3%
  • General - Only make the improvments you think need to be made.

    Votes: 32 56.1%

  • Total voters
    57
  • Poll closed .

Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
thread.png
Overview:

This is a grand recreation and modification of the Twine game Adam and Gaia by Beornwhal (with his consent).

This is my vision and version of that game.

(Original version not required)

It still runs along the same themes but there will be differences... the best way to think of this is as a hopefully well written bit of fan-fiction for the original game that expands upon what is known and will go in a different direction than the original but still keeping it's origin/spirit mostly intact.

Major obvious difference is that NO REAL PORN is used, almost all images are from CENSORED Hentai Games, Normal difficulty is still less grindy than the original game.​


Updated: 2021-07-10
Original Creator: Beornwhal
Modder: Epadder
Mod Version: Doomed City (Release 4) (Patch C)
Game Version: 3.0
Language: English
Thread: https://f95zone.to/threads/adam-and-gaia-v3-0-beornwahl.6362/

Changelog:
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Features:
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Installation:
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DOWNLOAD
R4 C (Unsupported):
PC: - - -
Mac: Download and extract use to play.
Android: Use

sample02.jpg sample03.jpg sample04.jpg sample05.jpg sample06.jpg sample07.jpg sample09.jpg sample10.jpg sample11.jpg sample08.jpg
 
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Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
In-Short:
Human characters are not porn actresses
Ported to Ren'py from Twine
Interface is more customized to promote ease of use.
Town system has been revamped and changed
Morality system is added and not in the original
Navigation system is different if you want (pushed an optional system more like the original due to feedback from Beornwhal)
Scene rewrites in some areas.
Difficulty choice (NYI is much easier to obtain resources than the main game.)
Offspring are specific characters not randomly generated (NYI)
New Broodmother Characters for all breedable Monster-types (NYI)
ETC ETC (look at Features if you are familar with the original)
 

Altarin

Member
May 21, 2017
114
62
it actually looks pretty good. Only for me (and i think for many other guys) farming once again wood, stone and stuff is pretty annoying. So maybe if it would be possible to make some cheat mode.
Also i dont know why, but when scroling up, i cant view neither past messeges nor history. I have to go to menu and history.
Also sometimes when i mouse over a button it changes its shape so it seems like its active, but when i click on it nothing happens and i have to click again. I thing i happens when i click on the button but not on text, but i am not quite sure on that one.

As was in the original i would place World button slightly diffrent than town management buttons, so player would know its really different thing.
in combat there could be a little bubbles very shortly explaining diffrent buttons, yes i know its pretty selfexplainatory, but still.
also some nice fucking pic at the end of each combat scene would be nice. And i am not sure, but i thing you dont have capture options enabled yet, or?

Well i like original game and i like renpygames even more, so this definitely caught my interest and i hope you will take this as constrictive critics. I am looking forward to next development.

Good work so far!
 

Altarin

Member
May 21, 2017
114
62
you know what makes all the diffrence between good game and great game? Details.
you dont need cheat console in twine yet its there. Its for players to make it easier.
 
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brynhildr

Compulsive Gambler
Jun 2, 2017
6,475
56,831
Not that the original it's not awesome di per se, but god bless you. I'll wait however, since the pregnancy like I read in the OP, it's not fully impletemented? Or there can be still child anyway? And crashes only with Rheia?
(though of course not with sprites/CG and such, I suppose)
 

Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
@Altarin
Cheat Mode:
There will be a difficulty selection which will end up reducing resource requirements down to 1. I mean adding a button to just give you resources isn't difficult... so I might add it. But for how things are now if you choose from the last 2 options on every gather/craft you will greatly limit the number of clicks needed to gather/craft requirements (if you don't want to use the console).

Rollback Issue:
Not sure exactly what is going on... is it every scene or some specific ones? I am blocking it on the screens so you don't accidentally roll back into VN mode after ending a scene.

Button Issue:
These ren'py buttons are just kinda.... weird occasionally. I'll see what I can do but no promises. But for the world button.... would making it look different be enough to make it distinct enough.

Combat/UI:
Yeah I intend to add tool-tips to things just didn't get around to it yet. Scenes will be added of course to the end of combat just not in yet. For now if anyone else is curious Sword = Attack / Red Cross = Heal / Grey Person = Flee (Costs 4 Time Units with 100% success rate)

Capture/Recruit:
It is in... but I think currently you will only see the option for it after choosing 'Have some fun' and with the relevant town being built (Monster Town @ Sphinx Tower / Location dependent town for the human girls who attack you). Also it's pointless at the moment for monsters especially because they only consume resources and don't produce anything.
Also in general this mechanic is not really needed in the same way as the original... it's useful to increase your various town populations without having to wait for a full pregnancy cycle from a Matron(Broodmother/Matriach).

@brynhildr
Pregnancy Implementation:
Everyone can become pregnant currently but no offspring is truly born. Rheia is the only character where her specific offspring are semi-implemented but trying to interact with them will probably give the old grey-screen of death in Ren'py because it's going to look for files that don't exist.

Also impregnation gives you experience (from random encounters to full characters). There just isn't a visual notification currently implemented (just console print outs).
 
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SkyFlameX

Newbie
Jun 10, 2017
68
19
I love your version of the game, it feels different despite the same dialogues being from the original game. however, it has many bugs, and there was no need to include areas that have no purpose in the story as they just send you back to your home area which decreases energy. the bugs include the variable issybilalive variable not being defined, the Nut dialogue about her daughter's problem being repeated despite saying no. there is no background in inanna's scenes, and needs to wait until the sex to see her, there is one voice during sex named soft that has an error. and for some reason i cant find sita or lilith or arachne. im sure the next one will have those fixed or im the only one having these issues -_-
 

Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
Well thank you, yeah it's going to have alot of bugs because I wanted to have a place to discuss it, avoid confusion in Beonwhal's main thread, and have more to discuss so I threw out my dev build with a few minor changes.

  • Only Sybil (Valkyra) and Eriphia (Izanami's Slime) exist in the demo.
  • Also as a general tip for the future head back to the locations that you completed the quest for the character you found there because new characters/events may start happening there.
  • Areas that loop back are just there so I have the hooks for the future... sorry I didn't take all of the non-functioning ones out but I was moving quick.
  • Fixed issybilalive in main code now (Old Variables for characters but I changed that system well after this part was implemented).
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  • Fixed Nut's dialogue loop (typed the same label instead of the next ooops :perservingface:)
  • Inanna's stuff hasn't been fully implemented... I work backwards some might say I get the sex scenes looking how I want them then go back to fill the quest out with proper backgrounds and characters with expressions.
  • Sita is in the Jungle (Ancient City) there she also doesn't have any artwork except a sex scene. And if your using random explore/waypoint system it is a location that can come up.
Which scene had the sound effect error? I'm having trouble finding it.
 

SkyFlameX

Newbie
Jun 10, 2017
68
19
Freia: {NameError: name 'vo_G4_lightbreath' is not defined}

also after wandering around the mountains have this error
ScriptError: could not find label 'moutains'.
 

SkyFlameX

Newbie
Jun 10, 2017
68
19
no problem dude ;) happens to the best of us. I'm sure with time you'll do it without thinking. just remember the original was just as janky at first.
 

Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
Looking over the results of the original strawpoll, I noticed that Human Girls are way more important than Monster Girls to the people who chose to respond. I started a second poll to get a little bit more information about exactly why there is less interest in them... If you are interested in them there is also an option for that.



If I left out an option or you want to give more direct feedback, please leave a reply on this thread. I'm currently working hard to make sure all characters have backgrounds/cg in there scenes, implementing all the original Monstergirl Broodmothers back in, and working on the random battles so that the victory scenes are re-implemented.
 

Booki

Newbie
Oct 14, 2017
59
120
I've never played the original and never even heard of it. Since this looks like it changes a lot, should I give that a try before trying the mod out?
 

Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
If you are okay with an Twine(HTML) game then sure. The original has much more content implemented at the moment and is very good, I personally believe there is not much point in modding a bad game. If a game really really sucks there is no point in trying to polish that turd.

The reason I did not just mod the original Twine version is because I have no interest in learning Twine at all really, and I wanted the features that come with making it a stand-alone application. I used Ren'py because I have other projects in my head that the engine will work well in and to get an up and running prototype is easier than Unity/XNA/Monogame which are the only other things I have played with in the past.
 

SkyFlameX

Newbie
Jun 10, 2017
68
19
Looking over the results of the original strawpoll, I noticed that Human Girls are way more important than Monster Girls to the people who chose to respond. I started a second poll to get a little bit more information about exactly why there is less interest in them... If you are interested in them there is also an option for that.



If I left out an option or you want to give more direct feedback, please leave a reply on this thread. I'm currently working hard to make sure all characters have backgrounds/cg in there scenes, implementing all the original Monstergirl Broodmothers back in, and working on the random battles so that the victory scenes are re-implemented.
I like monster girls, the problem is mainly in their story lines. the original made monster girls secondary and easier to get, and the limited personality that doesn't really reflect the "animal" aspect of them. I think the monster girls should have stories and not just random encounters. Goo girl in this didn't have any point and practically no lines. I mean seriously the only monster I liked in the original was Tiamat, who had more to her character than the rest put together.
 

Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
That has been my plan in general with this is to expand what is there in every way, Matrons (Matriarch/Broodmother/Origin of a bloodline) will all have more events that build on them. Now not all of them will have a radically different obtainment method but in the original there is a relationship system that really doesn't do anything for non-offspring, in this version it is the key stat to unlocking more events with characters that should help solidify and build their uniqueness.

Bedroom (Impregnation Boost) / Talking / Stories / Dates in that order of relationship gain on the character interaction screen. At certain relationship milestones the 'date' option will end in a event specifically for that character.

I won't promise that Matrons will never end up overlapping on some things but... I will do my best to make sure that they are not carbon copies of each other.

Also on Monster Girls in general:
  • The monster towns/outposts are out and a combined settlement will be the hub for them near the Sphinx's Tower.
  • The Sphinx's Tower itself is also the hub to visit all the Monster Girl Matrons you gain through questing throughout the world.
  • The capture mechanic is different, it is a split system where you can either attempt to recruit a character or bend them to your will through the abuse of Gaia's crystal you carry.
  • Recruitment evaluates your charisma (which is level based) to determine if you can peacefully convince an encountered girl to go live in town. Impregnation of the girl will cause an automatic success on this check (Every victory sex scene rolls to determine if you impregnate the girl).
  • Bending their will through abuse of the crystal is an automatic success at the cost of gaining a substantial amount of corruption.
  • In general also once a monster-girl has settled in town or become a part of your harem her offspring will not be hostile and have to be beaten into submission.
 
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Epadder

Programmer
Game Developer
Oct 25, 2016
567
1,047
@Altarin Also would like to add that I have removed the rollback blocking in all segments... I wanted screens to be safe from mouse wheeling up and going back to previous scenes erroneously. But I realized that Ren'py's prediction system is probably fucking it up at a certain point... because Ren'py looks ahead and executes some things before you actually reach the specific place in the code to try and optimize performance... the rollback block gets called way earlier than intended :/
 
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Neomage21

Member
Aug 28, 2017
131
104
after playing the original to near death...by that i mean litterly being left with nothing left to do.

This was interesting.

I'm looking forward to the next verision
 
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4.70 star(s) 3 Votes