- May 13, 2018
- 68
- 110
HOLY SHIT, DUDE! Why would I even want her to change appearance while we fuck?You must be registered to see the links
You've made her shapeshifting ability unnecessary!
HOLY SHIT, DUDE! Why would I even want her to change appearance while we fuck?You must be registered to see the links
I think people only complain because they like mod, they just want it to be different. It's a weird thing but it's true.People stop complaining about mods, they are doing this stuff for free so be happy with getting anything at all.
BTW the Mystique looks really good and i'm gonna keep her blue!
I think Mystique and Scarlet Witch really got the Short end of the stick in Evolution. Boom Boom probably looks the best out of the 'villains'.You must be registered to see the links, I think Olive is doing a hell of a job based on the source material.
Most folks aren't complaining, all the comments here I've seen have been good feedback. I think we can all agree we like the new content, but as someone else said blind praise without any criticism can sometimes have a detrimental effect on quality.People stop complaining about mods, they are doing this stuff for free so be happy with getting anything at all.
BTW the Mystique looks really good and i'm gonna keep her blue!
Oni? Oni who?So I'm really curious does ONI work on this game anymore?
I love this underwear! Can it be ported to some of the other characters? Maybe Kitty, since she really doesn't have a good set of lacy.
there's proper concept art for both Emma and Psylocke on that site as well but, the reason Boom Boom looks the best is because she was never meant to be a villain, they just had to replace the role rogue was filling till they could introduce Scarlet Witch. Villains in the series intentionally had harsher angles in order to invoke dislike for them, because people psychologically do not like harsh angles in in faces of anything it drives them absolutely nuts. so what you see is the characters you like or are suppose to like all have softer angles to their faces and their heads, where as the characters you either dislike or are suppose to think are manly / cool have harsher angles.Personally I think Mystique is starting to grow on me. The only thing is the game crashes for Mystique Missionary.
I think Mystique and Scarlet Witch really got the Short end of the stick in Evolution. Boom Boom probably looks the best out of the 'villains'.
- Everything from before
- Added Mystique footjob
- Added Mystique transformation menu during doggystyle, need to be lvl 4 or above (might have bugs when alternating poses)
- Added some new texts @MK78 provided
- Fixed some of the interactions with Mystique (would show Emma sprite instead, not sure if fixed all)
- Small event for meeting her (heavily copied from Emma's, Raven will teach the morning classes, she'll be in disguise soon)
- Random fixes
Mystique is very WIP right now, you can go meet her and have sex with her and whatnot, but she has mostly the same dialogs as Emma and calls you myyyyyy man as a placeholder)
Create backups before using
Inviting Mystique to the mansion and its areas might make weird stuff happens for now.
You must be registered to see the linksView attachment 108654 View attachment 108655
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
EXTRACT IT ON THE GAME FOLDER
You must be registered to see the links
It's been so long since I watched the show but I always liked Kitty best.there's proper concept art for both Emma and Psylocke on that site as well but, the reason Boom Boom looks the best is because she was never meant to be a villain, they just had to replace the role rogue was filling till they could introduce Scarlet Witch. Villains in the series intentionally had harsher angles in order to invoke dislike for them, because people psychologically do not like harsh angles in in faces of anything it drives them absolutely nuts. so what you see is the characters you like or are suppose to like all have softer angles to their faces and their heads, where as the characters you either dislike or are suppose to think are manly / cool have harsher angles.
this is unfortunately crap you learn in design class. perceptions soft = like, adorable, protect, weak. Hard/harsh= unpleasant, intimidating, combat, strong. so while I understand why people would want softer features on mystique she is still technically a villain, still has a very unlikable personality from the show, & while there are softer moments she stays true to character by being self serving. every time she interacts with her kids she only does so to absolve herself of her guilt she has towards them, not because she legitimately wants to be a a better person or cares for them more then herself. so if she were to do anything it would be with herself in mind and no one else.
What error is it givingPersonally I think Mystique is starting to grow on me. The only thing is the game crashes for Mystique Missionary.
I fixed the showering. About regular swimming, I think it's because swimming pass the time, so she gets redressed to leaveIs there any reason why Rogue is only wet during sex after skinny dipping in the Pool?
The shower and regular swimming don't work. Just curious.
Is that Mystique wearing them?I love this underwear! Can it be ported to some of the other characters? Maybe Kitty, since she really doesn't have a good set of lacy.
What error is it giving
I fixed the showering. About regular swimming, I think it's because swimming pass the time, so she gets redressed to leave
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script Locations.rpy", line 537, in script call
call Rogue_Study
File "game/script Locations.rpy", line 602, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 1318, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 2001, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 534, in script call
call Chat
File "game/script Functions.rpy", line 1346, in script call
call Rogue_Chat
File "game/script Locations.rpy", line 1318, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 540, in script call
call Round10
File "game/script Locations.rpy", line 1887, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 143, in script call
call Rogue_Study
File "game/script Locations.rpy", line 602, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 1498, in script call
call Girls_Location
File "game/script Functions.rpy", line 2798, in script call
call Kitty_Leave(GirlsNum)
File "game/script Locations.rpy", line 1887, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 540, in script call
call Round10
File "game/script Locations.rpy", line 143, in script call
call Rogue_Study
File "game/script Locations.rpy", line 602, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 140, in script call
call Chat
File "game/script Functions.rpy", line 1360, in script call
call Kitty_Chat
File "game/script Locations.rpy", line 1318, in script call
call Girls_Location
File "game/script Functions.rpy", line 2798, in script call
call Kitty_Leave(GirlsNum)
File "game/script Locations.rpy", line 2001, in script call
call Girls_Location
File "game/script Functions.rpy", line 2798, in script call
call Kitty_Leave(GirlsNum)
File "game/script Locations.rpy", line 3276, in script call
call Round10
File "game/script Locations.rpy", line 4105, in script call
call Chat
File "game/script Functions.rpy", line 1387, in script call
call Mystique_Chat
File "game/Mystique_Chat.rpy", line 191, in script call
call Mystique_SexMenu
File "game/Mystique_Sex.rpy", line 165, in script call
call Mystique_Sex_P
File "game/Mystique_Missionary.rpy", line 360, in script call
call Mystique_Sex_Launch("hotdog")
File "game/Mystique_Animations_Missionary.rpy", line 1173, in script
with dissolve
Exception: Switch could not choose a displayable.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script Locations.rpy", line 537, in script call
call Rogue_Study
File "game/script Locations.rpy", line 602, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 1318, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 2001, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 534, in script call
call Chat
File "game/script Functions.rpy", line 1346, in script call
call Rogue_Chat
File "game/script Locations.rpy", line 1318, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 540, in script call
call Round10
File "game/script Locations.rpy", line 1887, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 143, in script call
call Rogue_Study
File "game/script Locations.rpy", line 602, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 1498, in script call
call Girls_Location
File "game/script Functions.rpy", line 2798, in script call
call Kitty_Leave(GirlsNum)
File "game/script Locations.rpy", line 1887, in script call
call Girls_Location
File "game/script Functions.rpy", line 2793, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 540, in script call
call Round10
File "game/script Locations.rpy", line 143, in script call
call Rogue_Study
File "game/script Locations.rpy", line 602, in script call
call Rogue_Leave
File "game/script Locations.rpy", line 140, in script call
call Chat
File "game/script Functions.rpy", line 1360, in script call
call Kitty_Chat
File "game/script Locations.rpy", line 1318, in script call
call Girls_Location
File "game/script Functions.rpy", line 2798, in script call
call Kitty_Leave(GirlsNum)
File "game/script Locations.rpy", line 2001, in script call
call Girls_Location
File "game/script Functions.rpy", line 2798, in script call
call Kitty_Leave(GirlsNum)
File "game/script Locations.rpy", line 3276, in script call
call Round10
File "game/script Locations.rpy", line 4105, in script call
call Chat
File "game/script Functions.rpy", line 1387, in script call
call Mystique_Chat
File "game/Mystique_Chat.rpy", line 191, in script call
call Mystique_SexMenu
File "game/Mystique_Sex.rpy", line 165, in script call
call Mystique_Sex_P
File "game/Mystique_Missionary.rpy", line 360, in script call
call Mystique_Sex_Launch("hotdog")
File "game/Mystique_Animations_Missionary.rpy", line 1173, in script
with dissolve
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\ast.py", line 1289, in execute
renpy.exports.with_statement(trans, paired)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\exports.py", line 1406, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\core.py", line 2123, in do_with
clear=clear)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\core.py", line 2916, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\core.py", line 1980, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 430, in renpy.display.render.render_screen (gen\renpy.display.render.c:6938)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 702, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\transition.py", line 361, in render
top = render(self.new_widget, width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 702, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 702, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 392, in render
return wrap_render(self.target, width, height, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 213, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2047)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 318, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 1236, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 392, in render
return wrap_render(self.target, width, height, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 213, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2047)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 702, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 318, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 318, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 1236, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 392, in render
return wrap_render(self.target, width, height, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 213, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2047)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 702, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2047)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 392, in render
return wrap_render(self.target, width, height, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\image.py", line 213, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 702, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 318, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 318, in render
surf = render(self.child, width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983)
rv = d.render(widtho, heighto, st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 1234, in render
self.update(st, at)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 1221, in update
child, redraw = self.function(st, at, *self.args, **self.kwargs)
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 1287, in condition_switch_show
return condition_switch_pick(switch), None
File "E:\Playing\Rogue-like Evolution\Rogue-Like-0.978f-win\renpy\display\layout.py", line 1283, in condition_switch_pick
raise Exception("Switch could not choose a displayable.")
Exception: Switch could not choose a displayable.
Windows-8-6.2.9200
Ren'Py 6.99.13.2919
Rogue-Like 0.978e
Are you try to scroll with the mouse wheel?Mods are looking great so far. I'm encountering two problems though, hoping the mod gets better by addressing these:
When selecting the black bra for Rogue, there's no way to confirm the selection (the last button is not showing unlike other pieces, pic related).
Oh man, she's looking good!I've done the math, and it seems impossible. It'd have to be on a separate layer and someone there'd have to be hair there too. Fixed nose, fixed thigh (how the shit did that get overlooked?), fixed some muscle definition and shading and pretty sure I fixed the outfits that layer there too.
View attachment 108749
Added mass...
Increased muscle definition...
Increased muscle definition...
Increased muscle definition...
MORE MASS...
...
...
Oh shit.
View attachment 108751
Didn't know you could scroll in the game. That fixed issue 1, thanks a lotAre you try to scroll with the mouse wheel?