RPGM Tower of Trample [v1.18.0.4 + Standalone SC3] [Bo Wei/Koda]

4.40 star(s) 52 Votes

badwulf51

Member
Jul 4, 2018
304
853
I'd legit pay someone to do a full translation of that alice (the lily prototype game) BO made awhile back. About half of it is translated but my god theres enough dialogue in it to keep me going for a good few weeks if someone did a full translation. (Even though gameplay wise its kinda unfinished)
 

lonewolf1993

Newbie
Nov 12, 2018
60
27
Use the Puppy Gear while Karen is in the room. Next time you challenge it should unlock the Puppy Challenge and dialogues.
do i have to go back to a safe before the ending? she is never around after the good ending and he refuses to wear it in that room...
 

c-+

Newbie
Jul 29, 2018
19
76
Does someone know if it's possible to change de text of the dialogue ? It's in order to try a French Translation during my freetime ?
You can if you have RPG Maker VX Ace downloaded (the full program). You can decrypt the Game.rgss3a file using RPG Maker Decrypter, which will allow you to open the game project file in RPG Maker and edit the text strings.

As a more "legit" or official method, you could always ask Koda (one of the creators) about it and maybe Koda can even put it in there as an official language option. In that case you could work with them to translate it (Perhaps sending Koda the translations along with the corresponding English dialogue it is translating and he just copy pastes them in the appropriate areas). Not sure if that is even possible for RPG Maker though. To have an actual other option that changes the dialogue. In theory it should be possible. Just have a dialogue in the beginning that asks "English or French?" and then put a switch on, that then ignores the English dialogue and only does the French translation one. That's probably a really naive/rudimentary way of doing it, though.

Not sure if there are individual editors regarding text strings for RPG Maker. Sounds like it'd be pretty annoying to use if there are.
 
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Incognito Guy

totally not zazzaro
Jan 5, 2019
603
1,106
That’s probably my biggest gripe with the 6f honestly, why eliminate replayability like that?
Because as part of the story Karen leaves in the end. Every floor has scenes that can't be replayed, at most they give you the same CGIs, but a different dialogue. it made sense for what floor 6 was about to remove Karen at the end, just make a save before that.
 

Punk80954

Member
Jul 2, 2017
228
332
Because as part of the story Karen leaves in the end. Every floor has scenes that can't be replayed, at most they give you the same CGIs, but a different dialogue. it made sense for what floor 6 was about to remove Karen at the end, just make a save before that.
But no other floor completely removes the antagonist, I understand not replaying dialogue, but to completely remove all content from the floor? seems counter intuitive to me.
 
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Reactions: EchoofZen
Sep 15, 2018
60
34
But no other floor completely removes the antagonist, I understand not replaying dialogue, but to completely remove all content from the floor? seems counter intuitive to me.
The reason for this is cos karen is gonna show up in the late floors.
Her content on this floor is only available if you save to repeat it all, but will probs be available later when she gets her own floor instead of a filler where she’s an unbeatable boss
 
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Kiokami

Newbie
Jul 24, 2018
86
93
You can if you have RPG Maker VX Ace downloaded (the full program). You can decrypt the Game.rgss3a file using RPG Maker Decrypter, which will allow you to open the game project file in RPG Maker and edit the text strings.

As a more "legit" or official method, you could always ask Koda (one of the creators) about it and maybe Koda can even put it in there as an official language option. In that case you could work with them to translate it (Perhaps sending Koda the translations along with the corresponding English dialogue it is translating and he just copy pastes them in the appropriate areas). Not sure if that is even possible for RPG Maker though. To have an actual other option that changes the dialogue. In theory it should be possible. Just have a dialogue in the beginning that asks "English or French?" and then put a switch on, that then ignores the English dialogue and only does the French translation one. That's probably a really naive/rudimentary way of doing it, though.

Not sure if there are individual editors regarding text strings for RPG Maker. Sounds like it'd be pretty annoying to use if there are.
Thank you for the answer, i will see with RPG Maker Decrypter first, and maybe put a Version in the forum. And if it please Koda or Bo Wei maybe it will be in the official version soon. Let's see :)
 
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DarkMatter

Member
Dec 9, 2017
196
83
Hi guys, i've not been here for a long time... Can someone tell me if there are news or new things about this update ?
 

Amanwholive

Member
Mar 30, 2018
157
214
It looks like it will not come out until early April, so that means 4 months without a major update and 3 without any kind of update...miss the good times when it was one per month :cry:
 

fanboi

Engaged Member
Apr 19, 2018
2,157
4,872
It looks like it will not come out until early April, so that means 4 months without a major update and 3 without any kind of update...miss the good times when it was one per month :cry:
Did you hear that somewhere? Last I heard they said March 10 isn't realistic, but that isn't the same as "April."
 
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Amanwholive

Member
Mar 30, 2018
157
214
Did you hear that somewhere? Last I heard they said March 10 isn't realistic, but that isn't the same as "April."
Speculation, I've been following this game almost from the beginning...
Not "April", early April, being very optimistic it may come out at the end of March (31 maybe?), think about it, if March 10 is not realistic, it will not come out a week later, nor two, and if it were, Koda or Bo would have said it already, early april sounds like a good bet for me.
 

edoitachi

Member
Jul 24, 2018
114
106
I just dont get it straight -_-" Why the FUK devs waste time on creating huge floors???? Are you guys here for beautiful big floors??? Jesus christ !!!! DRAW MORE SCENES and MORE OPTIONS vs FEMALES !!!!! You can make a floor - just simple passage (straight line) and in the end boss - THATS FKNG IT 10 min of work - dont build FKING CASTLES we are HERE FOR FEMDOM and BATTLE and CG's not to WALK around in tower GODDAMIT -_-"
Just take example from miss Claus room (minigame unnecessary) Give all Girls small rooms but instead make more content for girls and their battles + make more girls!! We don't need to wander around and look at FKNG walls.
Have a nice day all - see ya in 2 month ^^
 
4.40 star(s) 52 Votes