3D-Daz Daz3d Art - Show Us Your DazSkill

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Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,241
7,513
need help please i dont hunderstand Why

View attachment 243281
Lack of convergence normal results as a product of the lighting setup. Convergence is achieved when the result of the latest iteration aligns with the current image. If you have competing light sources, the pixels in the iteration will often yield a different result dependent upon which light source it originates from.

Trying to achieve nearly 100% convergence on a render, for the most part is fairly pointless. Seeking to achieve this goal will force you to use very simple light configurations, which often detracts from the final artistic result. At the end of the day the final image is what matters and it doesn't really matter how you get there. Rendering in layers / down sampling / heavy post-processing are all fine in my books.

PS: The 3D Software Help thread is probably a better location for this query -
 

jfredy78

Active Member
Jul 22, 2017
900
5,573
sorry to bother with my question but it would be possible to have an example of config to minimize the time of rendering without spoiling the quality (I want your config please)
 

DownTheDrain

Well-Known Member
Donor
Aug 25, 2017
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3,470
20 h or 20 min ???
Pretty sure he meant 20 mins as he said "20 to render and 40 for the set up " and I really doubt he was setting up the scene for 40 hours.
Seems reasonable too, only one prop and simple clothing and background. Those usually take longer to set up than to render
 

MovieMike

Member
Aug 4, 2017
430
1,659
About 20 to render and 40 for the set up. I always set the quality to 10.
Any reason you set your quality to 10? I usually feel anything over 1 is generally overkill and is just going to kill render times. Are you seeing something that makes it worthwhile?
 

jfredy78

Active Member
Jul 22, 2017
900
5,573
all my renders I made them to the whistle by touching all the settings without knowing what I do and when the model I like it I made the rendering that lasts 1 century while with good regulation I could gain in quality and especially in time so please a charitable soul could he make me a screen of its settings that I would not touch :giggle::giggle::giggle:
 

Lednah

Active Member
Game Developer
Nov 24, 2017
791
2,291
all my renders I made them to the whistle by touching all the settings without knowing what I do and when the model I like it I made the rendering that lasts 1 century while with good regulation I could gain in quality and especially in time so please a charitable soul could he make me a screen of its settings that I would not touch :giggle::giggle::giggle:
The only real thing which matters is the number of samples. You can put time to *zero* which means the time is ignored, and turn off the Quality rating. Then comes the rule of thumb - if you have only props then 1000 samples will be enough; If may need to photoshop few bright speckles if you have narrow dark shadow spots - you may use 1000000 samples and they still will remain. If you have bodies and you make good lights you can get good render with 2000 passes. If you have deep shadows on the naked body parts the number of the passes doesn't matter - you will never get good renders. And I am using emission planes when additional lights are needed even if I render outdoor scene - because if you increase the environment intensity it will increase the brightness of the whole render instead of the shadow spots only; the same if you decrease the camera exposure value (decreasing it increases the light intensity and vice versa).
 
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Thanos247

Devourer of Worlds
Donor
Jun 11, 2017
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Any reason you set your quality to 10? I usually feel anything over 1 is generally overkill and is just going to kill render times. Are you seeing something that makes it worthwhile?
Yeah man, I have so many bad expierences with just having it set to 1. What do they call that shady looking stuff when its not complete? White noise or some shit like that. Anyhow, when I have a lot of enviroment stuff (like the Storm render I did a few days ago), I only set it to 5 because of time. This particular one however, I set it high because there wasn't many props.
 
5.00 star(s) 12 Votes