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Sbren

Newbie
Oct 14, 2020
23
10
Is this one going to be like the original where half the game is hidden behind a paywall and the only way the see everything is to spend real money? Because it was annoying as hell, you should try to use this oportunity to make some changes and earn money through patreon instead of making in game transactions.

And to the people curious about the gameplay time and how long he's working on the game, as a brazilian i can say that's mostly true, i mean, i don't know if it's 70 hours of gameplay exactly, but is pretty long, and the game had that much of downloads since it was in the google play store before it became +18.
 

Geiko Games

Newbie
Game Developer
Feb 26, 2018
59
280
Is this one going to be like the original where half the game is hidden behind a paywall and the only way the see everything is to spend real money? Because it was annoying as hell, you should try to use this oportunity to make some changes and earn money through patreon instead of making in game transactions.

And to the people curious about the gameplay time and how long he's working on the game, as a brazilian i can say that's mostly true, i mean, i don't know if it's 70 hours of gameplay exactly, but is pretty long, and the game had that much of downloads since it was in the google play store before it became +18.
That's exactly what I plan to do. I will remove all microtransactions and cover costs through Patreon support or purchases on Steam and Itch.io. I hope the global community will also enjoy CH! And thank you for acknowledging our history <3
 

Giarinus

Newbie
Dec 3, 2020
24
30
And to the people curious about the gameplay time and how long he's working on the game, as a brazilian i can say that's mostly true, i mean, i don't know if it's 70 hours of gameplay exactly, but is pretty long, and the game had that much of downloads since it was in the google play store before it became +18.
I'm curious about this, by experience, most good quality games often have 1 to 2 hours of gameplay per 1000 renders (animation excluded).

How can you have 70+ hours with only 3500 renders? Same with choices? With 2000 choices, it means you got like 1 choice every 2 renders. Feels like weird pacing.
 

onknight

Newbie
Feb 8, 2019
28
30
What an awful game of another language
And the author is paying to get that done he needs to get his money back
It's just not a great port I deleted it after 10 minute
 

Geiko Games

Newbie
Game Developer
Feb 26, 2018
59
280
What an awful game of another language
And the author is paying to get that done he needs to get his money back
It's just not a great port I deleted it after 10 minute
Thx for the feedback. Could you please explain what issue you encountered? Was it with the story, the images, a specific function, a bug, or the text?
 
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Geiko Games

Newbie
Game Developer
Feb 26, 2018
59
280
Too bad it looked very good, but at least the dev is honest from the beginning and that is to be respected, knowing the tags in the future I will pass, but good luck.
All sex content is avoidable. So, if you are playing and think something you dont like is coming, you can take another path. In CH, is not that youre are "skipping content", there is really two paths, one for sex and other for friendship.

Just to be clear, EVERY SEX SCENE has two (or more) paths. You can be boyfriend of someone and take the "friendship path" for that scene. Like, you can say to her: "I don't want we participate in a gangbang". So you will avoid only that scene, but still will live the other ones.

And there is a Friendship Path for all your dates. Like: "I don't want to have sex with this character, but I want to get infos for my job" you can do that too.
 
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CboyC95

Engaged Member
Feb 22, 2019
2,713
2,583
It's kinda disappointing to me at least that you can't choose the protagonist's gender. A game like seems ripe for this, you know?
 
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th3n

Member
Jan 27, 2022
191
239
All sex content is avoidable. So, if you are playing and think something you dont like is coming, you can take another path. In CH, is not that youre are "skipping content", there is really two paths, one for sex and other for friendship.
He is talking about ntr. Literally the .gif of your game have a gangbang scene, not saying anything is bad, but a lot of people hate ntr (like me), but like he said, at least you are honest from the beginning about the ntr. I wish you the best of luck on your game, bye for good.
 

Geiko Games

Newbie
Game Developer
Feb 26, 2018
59
280
He is talking about ntr. Literally the .gif of your game have a gangbang scene, not saying anything is bad, but a lot of people hate ntr (like me), but like he said, at least you are honest from the beginning about the ntr. I wish you the best of luck on your game, bye for good.
Ah, ok. But that scene is avoidable. That only happens if you choose that. I mean, you can influence if that girl (Júlia) will do that. Most of the time, its not a "yes or no" choice, but the culmination of dozens of choices, but that specific scene you can just say no. She will hear you.
 
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Giarinus

Newbie
Dec 3, 2020
24
30
OK, so I tried this game and here are some technical observations that I think should be fixed / changed:
  • As juan palote said, naming the archive with the name + version of the game could be nice, with the sheer quantity of games that can be downloaded here, you can easily forget what game the file is containing.
  • As lkta said, you need "infinite" saves slot, renpy makes it easy and with this much choices, even in this first version, you really need to be able to save scum.
  • As Geowraithsaid:
    • keep renpy original archives (folder with the name of the game inside the archive), because if you download a few games then select them all to extract, having raw games with their files would be a big headache.
    • lots of default renpy options are missing like text speed (text is really slow at the moment so it would be nice), skipping, Quick Menu, Auto-Forward Speed, etc...
    • typing sound while the text is written is annoying and doesn't help with immersion, either take it out or put an option to mute it.
  • For the love of god, please open the save menu when you are right clicking. When there are a lot of choices, save scumming is important so having to click one more time on something to skip some "news" and "about" is really irritating. Like with 2000 choices, it means we will see this screen a few thousand times, anybody would get mad.
  • Please don't put a "Continue" button on the main menu that goes "randomly" into a scene and just open the loading screen on the last page used, most renpy games use this and it's perfect as it is.
And now a few points that I noted about the game:
  • "30 endings" is kinda a false advertisement when some "endings" are early "Game over" like when you tell the boss to screw himself. I don't know how much early "Game over" you put into your endings list but since the game isn't finished, probably most of the 30 and that's kinda deceiving. See dev's answer.
  • Kinda the same with false choices, there are a few single option choices that just stop the reading and break the rythm as well as false choices like when you can chose to either "watch Netflix", "watch Youtube" or "go to a bar". If you end up going to the bar anyway without any meaningful content, it's not a choice at all, the player just feel cheated to see those false choices.
In the end, clearly your games have its own qualities but there are a lot of technical and quality of life issues and you are clearly overselling your game. Claiming to be the biggest and most ambitious while having lots of amateurish issues (some that are resolved by using vanilla renpy btw) clearly isn't a good starting point.

Same about those "30 endings" that aren't endings and those 2000 "impactful" choices that aren't true choices. Please humble yourself and focus on actual content and your game will probably succeed. See dev's answer.

Hope you don't take this as bashing you, I liked what I saw here and I really want this game to improve so this here is my honest feedback.

PS: kudos to you for posting your game here, your participation in this community and to your involvement in this topic to make your game better ;)
 
Last edited:

Giarinus

Newbie
Dec 3, 2020
24
30
Oh, I forgot to add, please make the intro video skippable.
It is nice and fancy but seeing it without being able to skip it for xxth time is annoying.
 
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ELDuran2K4

Newbie
Sep 9, 2022
75
38
So I was done with this first release after 45 minutes. Are all release twice a month will be about the same length? I may wait a while if that's the case?
 

Geiko Games

Newbie
Game Developer
Feb 26, 2018
59
280
OK, so I tried this game and here are some technical observations that I think should be fixed / changed:
  • As juan palote said, naming the archive with the name + version of the game could be nice, with the sheer quantity of games that can be downloaded here, you can easily forget what game the file is containing.
  • As lkta said, you need "infinite" saves slot, renpy makes it easy and with this much choices, even in this first version, you really need to be able to save scum.
  • As Geowraithsaid:
    • keep renpy original archives (folder with the name of the game inside the archive), because if you download a few games then select them all to extract, having raw games with their files would be a big headache.
    • lots of default renpy options are missing like text speed (text is really slow at the moment so it would be nice), skipping, Quick Menu, Auto-Forward Speed, etc...
    • typing sound while the text is written is annoying and doesn't help with immersion, either take it out or put an option to mute it.
  • For the love of god, please open the save menu when you are right clicking. When there are a lot of choices, save scumming is important so having to click one more time on something to skip some "news" and "about" is really irritating. Like with 2000 choices, it means we will see this screen a few thousand times, anybody would get mad.
  • Please don't put a "Continue" button on the main menu that goes "randomly" into a scene and just open the loading screen on the last page used, most renpy games use this and it's perfect as it is.
And now a few points that I noted about the game:
  • "30 endings" is kinda a false advertisement when some "endings" are early "Game over" like when you tell the boss to screw himself. I don't know how much early "Game over" you put into your endings list but since the game isn't finished, probably most of the 30 and that's kinda deceiving.
  • Kinda the same with false choices, there are a few single option choices that just stop the reading and break the rythm as well as false choices like when you can chose to either "watch Netflix", "watch Youtube" or "go to a bar". If you end up going to the bar anyway without any meaningful content, it's not a choice at all, the player just feel cheated to see those false choices.
In the end, clearly your games have its own qualities but there are a lot of technical and quality of life issues and you are clearly overselling your game. Claiming to be the biggest and most ambitious while having lots of amateurish issues (some that are resolved by using vanilla renpy btw) clearly isn't a good starting point.

Same about those "30 endings" that aren't endings and those 2000 "impactful" choices that aren't true choices. Please humble yourself and focus on actual content and your game will probably succeed.

Hope you don't take this as bashing you, I liked what I saw here and I really want this game to improve so this here is my honest feedback.

PS: kudos to you for posting your game here, your participation in this community and to your involvement in this topic to make your game better ;)
Thats the kind of feedback i'm really looking for! Thank you so much for your time!

There is lots of QoL changes I need to make for the PC version and we are going to work on it for sure. Like the way save/load works. Lots of ppl already talked about it and I agree 100% with you guys. This is going to be a priority to version 0.2

Endings: Each one of the 9 main characters has 3 endings. And lots of secondary characters have one or two. So, the 30 endings are not taking game overs into account.

Choices: You are right. Some choices are RP choices, so you can give a personal touch to your journey. But, as you going to see while playing, even small choices are going to effect the outcome of your playthrough. I'm not going to defend myself on this topic and let the game show you how complex is the choice mechinic in CH.

Hope you keep playing and give more feedback on future updates! <3
 
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Geiko Games

Newbie
Game Developer
Feb 26, 2018
59
280
So I was done with this first release after 45 minutes. Are all release twice a month will be about the same length? I may wait a while if that's the case?
More or less like that. Each Date has its own length based on the story needs, so some will be much longer than this and other shorter. But all updates going to have one complete Date, with begin, middle and end. Its really nice to play each one.
 

Giarinus

Newbie
Dec 3, 2020
24
30
Thats the kind of feedback i'm really looking for! Thank you so much for your time!

There is lots of QoL changes I need to make for the PC version and we are going to work on it for sure. Like the way save/load works. Lots of ppl already talked about it and I agree 100% with you guys. This is going to be a priority to version 0.2
Nice :)
You can take a look at games like Radiant or "Reclaiming the lost" that have what one should expect in terms of options / QoL in a modern VN.
Endings: Each one of the 9 main characters has 3 endings. And lots of secondary characters have one or two. So, the 30 endings are not taking game overs into account.
Alrighty, nice to know and my bad for jumping to conclusions then, I edited my post. I hope there will be at least one "all stars" harem ending with every main LI and maybe one "take it all" with the main LIs and our favorites subs :D
Hope you keep playing and give more feedback on future updates! <3
Will do so. Thank you for your game and for listening to our feedbacks.
 
2.50 star(s) 6 Votes