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About it v0.96.5_14.03
- Game version changed to "0.96.5"!!!
- Fixed a bug with starting dates with NPC couples through their adverts posted on dating sites.
- Edited the code of the dating sites on mobile phone for more accurate timing.
- As per your recommendations, redesigned the browser on the mobile phone to add time display and battery status.
- Reduced battery consumption when using the mobile phone browser.
- In response to your requests, we have redesigned the game mechanics of setting a date time with an NPC by phone, saving the player from unnecessary calculations. Now he simply specifies the starting hour of the date with the NPC, choosing it from the specified range.
- Made it possible for MC to pay fines for traffic offences by visiting a police station.
- Fixed a bug with money zeroing out when buying energy drinks in the shop.
- Thanks to your comments, fixed bugs found when interacting with jewellery in MC's jewellery box and pawnshop.
- A new action has been added to MC's jewellery box that allows you to move jewellery from MC's purse to the jewellery box directly without unnecessary interactions.
- If the MC has large breasts and is not wearing a bra under her clothes, this will now excite the imagination of NPCs and add extra attractiveness points.
- If the MC is not wearing underwear under his trousers or shorts, it can now cause discomfort and trigger thrush.
- According to your recommendations, we have edited the prices in the baths and laundries of the city.
- When visiting the establishments' toilets and bathrooms, MC will now automatically correct his hair.
- When enabling auto use of clothes for sleeping in bed and the MC has none, she will, if clothed, automatically remove her clothes and sleep in underwear she may be wearing, or naked.
- Wanting to give you a new feeling and experience, we have made and added new game mechanics to the game. The MC's period will no longer start on a clockwork schedule. Depending on various factors, the MC's period may now be delayed. This will add uncertainty and unpredictability to the game. Fear, doubt or joy - you will now be able to feel the same things that every woman faces. Added information about this event in the character's statistics and women's calendar, which is in the mobile phone application.
- On the city beach, in the summer, there is now a beach bar where the MC can have a refreshment, quench his thirst and meet NPCs.
- The game mechanics of displaying MC's clothes on the beach have been redone.
- Now, if an MC works in a factory and lives in a dormitory, the cost of dormitory accommodation can be deducted from her salary.
- Increased the penalty points and redesigned the description of the MC's addictions. At a high level of acquired addictions, drug addiction doctors will now suggest to go to a hospital or private clinic for examination and treatment. MC can also go to a hospital or private clinic for examination and treatment on his own.
- Time in hospital or private clinic can now vary from 3 to 15 days. Made a new game mechanic that allows you to accurately track the change of days of the week and month when MC is in the hospital or private clinic for a long time.
- Added the ability for MCs to invite NPC roommates to attend performances at the House of Culture. It is also possible to invite them to attend a play she is in if MC is attending acting classes.
- Making an offer to go to a particular place with her flatmate has become much easier for MC. She no longer needs to go for a walk with him first. This can now be done from the general menu of interaction with her roommate. According to your requests, we have redesigned the roommate interaction menu and added new features to it. In some cases, NPCs who do not have a high financial income will take into account the amount of money stored in the cupboard as a family budget. The amount of cash will influence their decision to accept or reject the MC's offer. All innovations are available for both male and female NPCs.
- Updated the location of the restaurant. Completely redesigned the game mechanics of this place. The waiter will no longer be intrusive and immediately demand from MC to make an order. Ordered dishes will no longer fill MC's stomach to the top in one meal, as in cheap eateries. MC status, which will depend on the frequency of visits to the restaurant and tips to waiters, will now benefit in the form of compliments from the chef. Of course, these will not be full portions of food or drinks, but their main advantage will be that you do not have to pay for them. We tried to convey the atmosphere of calm and serenity. Facilitated the opportunity to get acquainted with any of its visitors and have a good time. We remind you that, having got acquainted with NPC, you can not only make him pay your bill, but also run into a cheater who will try to have a good time at the expense of MC.
- Made a new game mechanics of changing the reputation of MC in the restaurant and cafes of the city.
- Made and added another game mechanic that you have been asking for a long time. Now when visiting a cafe or restaurant, the MC will have the ability to try to dodge paying the establishment's bill. She can make a scene and by making accusations, try to get the opportunity to not pay her bill. In this option, two characteristics of the MC will play a major role. One is her reputation in the establishment and the other is her intelligence. The higher her reputation in the establishment, the lower her intelligence level can be to fool the vigilant staff and convince them that she should not pay her bill. Of course, if her reputation is bad, she will be watched closely, expecting trouble, and will need a very high level of intelligence to achieve her goal. A second way to avoid paying the bill would be to try to leave the establishment unnoticed. In this option to the above characteristics MC add two more, it is speed and agility. It is worth realising that in any case there will be consequences for MC and she will have to sacrifice her reputation for a while. Also made it possible for the administration of establishments to put MC on the list of undesirable guests and forbid her to visit their establishments for some time. All of these actions will be available at the table, in the hall and in the toilets of the establishments. We have tried to make these mechanics as intuitive as possible and hope that it will not be difficult. We also hope that these small details will enliven and diversify the game. Whether or not to utilise these opportunities is for everyone to decide for themselves.
- Various fixes, improvements and edits.
Thank you so much for YOUR support !!!