The game hasn't progressed that far.Hi guys, a couple of questions about the game: is it possible to be only a lesbian and is there piercings and tattoos in the game?
The game hasn't progressed that far.Hi guys, a couple of questions about the game: is it possible to be only a lesbian and is there piercings and tattoos in the game?
No piercings and tattoos yet, as far as the lesbian stuff is concerned: Well, yes, kinda? The issue - as of now - is that the protagonist doesn't really act according to your choices, so in my personal opinion I wouldn't say there is a way to play as a lesbian, since the protagonist will fawn over - and interact with - male characters even if you pick opposite choices. It will probably be possible to avoid having sex with male NPCs, but how much that matters when your character is constantly internally monologing about how hot she finds this or that guy...that's up to you.Hi guys, a couple of questions about the game: is it possible to be only a lesbian and is there piercings and tattoos in the game?
Thanks for the help, I don't know how I missed that. lolYou have to find the box with the vibrator and to play with it to continue
Well I wouldn't give up hope entirely, the game used to do better & is currently undergoing a rework. Maybe the author will come to their senses and realize that the art isn't even remotely the issue here but instead the lack of true choices.Thanks everyone for the replies, looks like it's not exactly what I'm looking for.
You compare with the Chapter 3 of the previous release ?I dont know whats new on this update...
Hmm I'm no tech guy, but it's hard to diagnose the problem if you don't provide some leads. Perhaps a screenshot/clipboard of the error lines could come in handy? And try out tech support on dev's discord/Patreon too.Yes, the characters in the old art were more beautiful, but the new style makes the girls look more down-to-earth and believable, not the usual out of this world goddesses that are so common in VN's these days. Which makes it a much more interesting game.
However, I'm getting a technical issue: renpy errors when clicking on the stats button, both in the full release and the compressed version, with or without the mod. Any solutions?
Female protag can rarely be renamed. Probably because they think the target audience is males who don't want to "self-insert" as a femaleAm I right in thinking that there's no way to change the MC's name? If so, how is there no mod for that yet? I know it's not an issue for many but I and many other feel MUCH more invested in a game/story when we can name them after ourselves (or use favourite names). It's especially egregious to me as every time I hear/read 'Alice' all I can hear is Roy Chubby Brown's song 'Who the f*ck is Alice?'.
... in hindsight, that does sound like good advice.Hmm I'm no tech guy, but it's hard to diagnose the problem if you don't provide some leads. Perhaps a screenshot/clipboard of the error lines could come in handy? And try out tech support on dev's discord/Patreon too.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/story/c2/C2_E6.rpy", line 433, in script call
call c2_clickandpoint from _call_c2_clickandpoint_2
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/C2_E11_profe.rpy", line 359, in script
menu:
File "game/scripts/gui/screen_stats.rpy", line 1, in execute
File "game/scripts/gui/screen_stats.rpy", line 1, in execute
File "game/scripts/gui/screen_stats.rpy", line 5, in execute
File "game/scripts/gui/screen_stats.rpy", line 10, in execute
File "game/scripts/gui/screen_stats.rpy", line 10, in <module>
File "game/scripts/identity_class.rpy", line 79, in get_image_dressed
KeyError: u'images/stats/stats_alice.png'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scripts/story/c2/C2_E6.rpy", line 433, in script call
call c2_clickandpoint from _call_c2_clickandpoint_2
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call
call c2_clickandpoint from _call_c2_clickandpoint_1
File "game/scripts/story/c2/C2_E11_profe.rpy", line 359, in script
menu:
File "renpy/ast.py", line 1688, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1062, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1298, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/scripts/gui/screen_stats.rpy", line 1, in execute
File "game/scripts/gui/screen_stats.rpy", line 1, in execute
File "game/scripts/gui/screen_stats.rpy", line 5, in execute
File "game/scripts/gui/screen_stats.rpy", line 10, in execute
File "game/scripts/gui/screen_stats.rpy", line 10, in <module>
File "game/scripts/identity_class.rpy", line 79, in get_image_dressed
KeyError: u'images/stats/stats_alice.png'
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Lust Campus C3_Final
Sat Jul 29 05:27:16 2023
Here's a tip for you: use "URM", the "Universal Ren'Py Mod" and use its "Renaming" feature. You can basically rename any character or replace any text like you want to.Am I right in thinking that there's no way to change the MC's name? If so, how is there no mod for that yet?
... in hindsight, that does sound like good advice.
Here's the bbcode.
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/story/c2/C2_E6.rpy", line 433, in script call call c2_clickandpoint from _call_c2_clickandpoint_2 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/C2_E11_profe.rpy", line 359, in script menu: File "game/scripts/gui/screen_stats.rpy", line 1, in execute File "game/scripts/gui/screen_stats.rpy", line 1, in execute File "game/scripts/gui/screen_stats.rpy", line 5, in execute File "game/scripts/gui/screen_stats.rpy", line 10, in execute File "game/scripts/gui/screen_stats.rpy", line 10, in <module> File "game/scripts/identity_class.rpy", line 79, in get_image_dressed KeyError: u'images/stats/stats_alice.png' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/scripts/story/c2/C2_E6.rpy", line 433, in script call call c2_clickandpoint from _call_c2_clickandpoint_2 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/screen_c2_clickandpoint.rpy", line 151, in script call call c2_clickandpoint from _call_c2_clickandpoint_1 File "game/scripts/story/c2/C2_E11_profe.rpy", line 359, in script menu: File "renpy/ast.py", line 1688, in execute choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments) File "renpy/exports.py", line 1062, in menu rv = renpy.store.menu(new_items) File "renpy/exports.py", line 1298, in display_menu rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3315, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3735, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 436, in visit_all callback(self) File "renpy/display/core.py", line 3735, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 447, in per_interact self.update() File "renpy/display/screen.py", line 637, in update self.screen.function(**self.scope) File "game/scripts/gui/screen_stats.rpy", line 1, in execute File "game/scripts/gui/screen_stats.rpy", line 1, in execute File "game/scripts/gui/screen_stats.rpy", line 5, in execute File "game/scripts/gui/screen_stats.rpy", line 10, in execute File "game/scripts/gui/screen_stats.rpy", line 10, in <module> File "game/scripts/identity_class.rpy", line 79, in get_image_dressed KeyError: u'images/stats/stats_alice.png' Windows-10-10.0.19041 Ren'Py 7.4.10.2178 Lust Campus C3_Final Sat Jul 29 05:27:16 2023
Thanks for the advice, after some fiddling about I noticed there's a "clear all data" option in the settings and that seems to have cleared it up.Good lord, this thing hurts my eyes, and still no idea what it means. If I have to guess, I'll say it has something to do with user interface perhaps? Like when you click on different stats/characters and the script files for those functions could not be found (e.g, corrupted files, wrong values, etc.), and then the whole game just crashed out. I would suggest get the save folder out somewhere, reinstall the game, put the save folder back, and if it still comes crashing down, then there must be some problems with your save files. But yeah take my words with a grain of salt, and check with the proper techies if you can.