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VN Ren'Py Dirty Fantasies: Beach Episode [v1.0] [Fallen Pie]

Jack0h

Active Member
Sep 7, 2018
696
715
these fking ai girls are hot as fk. this will be the doom of humanity, everyone will just jerk off to ai porn and no real sex will ever occur gg.
...bc people jerking off to human-made porn is goingto cause a population explosion.

That said, there are significant problems with the use of predictive AI for creative tasks. It has the potential of making my entire career obsolete.
 

ClockworkGnome

Active Member
Sep 18, 2021
737
1,951
AI... I don't know. It's just not your own work, regardless of how good it turns out to be in the end.
By that logic, are games made with Honey Select or Daz your own work? After all, you're using a digital tool to create characters using someone else's asset library. Doubly so if you're just using preset models (like many games do) or are using character models created by other people. Sure, you may have to pose characters and adjust scenes, but people using AI have to specify the right prompts and settings as well.

In other words, programs like Honey Select and Daz allow people who want to create a game but who aren't good enough to draw their own art to do so. Which is exactly what AI does. Far from "making artists obsolete", they actually make it easier for people to create multimedia art even if they're not skilled at every facet of production. Someone who can write an awesome story but who can't draw for shit now has options to create a visual novel regardless.

If we want to take it farther, any game made with Ren'Py or RPGMaker are just using framework created by an outside program, so that wouldn't really be entirely your own work either. And most games use royalty-free music composed by other people, so that's "not their own work" either, no matter how appropriate it might be for a given scene. And that's before we get into the even murkier waters of how even traditional artists are "influenced by" other artists, or choose to deliberately reference or homage (or straight up swipe/trace) other scenes. How much purely original content do we require from a work before we accept it as "valid"?

The problem with the backlash against AI art is that it's similar to when people used to say that telephone conversations don't count as "real" conversations or refused to ride a train because "humans weren't meant to travel 30 miles an hour" - it's a fear of technology. But the longer it exists, the more people get used to it, and the more it improves, the more likely it is that people will slowly acclimatize to the idea and accept it as just another tool an artist can use. 40 years ago the Academy Awards didn't want to give special effects Oscars to movies that used CGI because it was "cheating". Now CGI is almost standard in even the simplest of productions.

There's nothing inherently wrong with AI art. If robot arms and computers in factories, automated operators on phones, and self-serve cashiers in stores (or online storefronts that bypass cashiers entirely) haven't utterly destroyed human civilization, this isn't going to be the step that somehow dooms us as a species (no matter how paranoid artists are about it, as they suddenly confront the cold hard reality that they're not irreplaceable either).


That said, there are significant problems with the use of predictive AI for creative tasks. It has the potential of making my entire career obsolete.
Computers have been making tons of jobs obsolete for decades now. Technology in general has been making jobs obsolete for centuries. But that doesn't mean we should all give up on any new innovations because telegraph operators or Pony Express riders might be out of work.
 

ShinigamiLORD

Newbie
Nov 29, 2019
45
122
I see the creator of these has posted quite a few of these projects in the last few months. Do these actually get completed or are they all apart of some over arching narrative?
 
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k2ren

Member
Jun 13, 2023
113
467
...bc people jerking off to human-made porn is goingto cause a population explosion.

joke ...................................................................................................................... ->you
 

Tama7331

Newbie
Sep 1, 2017
15
24
Funny how all those ai realistic images have that average korean k-pop girl vibe to them, it's like all models have been trained on asian chicks lol
 
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hurrdurrderpderp

Active Member
Apr 4, 2020
801
2,977
AI will disrupt porn game
80% of these are renpy "VN" while 15% are Unity "VN". I ignore all of those so they make no difference to me at all.
I'll just wait for genuine, good game with AI art than someone put effort in inpainting and refining results.
 

Raziel_8

Engaged Member
Dec 4, 2017
3,426
8,661
Is this dev actually planing to work on one of his games ?
He has 6 other games of which 5 are first release/demo versions...
 
Jan 3, 2023
35
47
That's such a weird position to take, "not your own work". Do you think someone just asks the AI "make me a game", and it just spits out unlimited images in a cohesive plot? Without a good prompt describing each individual shot, how exactly each character must look, where they are, what they are wearing, what they are doing, the AI can't do anything. That's just as much "your own work" as if someone decided to hire a third-party artist and described them what they want. Sure, some AI art is more generic and less carefully crafted, but crappy art is crappy art, it isn't the AI that's causing lazy people to be lazy; good AI art exists, and requires A LOT of work.

And if you don't think that someone asking an AI to create art makes it "not your own work", do you also hold the same position for people who download character models, environments, props, and every single other visual asset in their games and just shove them into Daz and hit render? It's less "their work" here than on AI art, is this something you have been protesting as well, saying that games aren't "their work" unless they manually model each character and prop in the entire game?

Some people here have such arbitrary gripes that I that I can only hope they come from ignorance of how this works.
Agreed! Good AI is a lot of work and skill. In many cases its a different set of skills than traditional artists possess, but its still a skill set that has to be honed. To get images someone else wants to look at, or spend money on is hard. People that say "AI art isn't work, its not skilled work," have not tried it themselves; they're just idiots "parroting" what they heard somewhere else.
 

taler

Well-Known Member
Oct 5, 2017
1,484
1,140
But is this developer able to release a proper game, or is he jumping from demo to demo, without develop any of his idea?
Am I wrong or all his game are less of 100 MB?
The arts are stunning, but…
The guy is probably still practicing his AI art skills. I feel like the state of the art AI art is still better than this.
 
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Jack0h

Active Member
Sep 7, 2018
696
715
By that logic, [snip]

The problem with the backlash against AI art is that it's similar to when people used to say that telephone conversations don't count as "real" conversations or refused to ride a train because "humans weren't meant to travel 30 miles an hour" - it's a fear of technology. But the longer it exists, the more people get used to it, and the more it improves, the more likely it is that people will slowly acclimatize to the idea and accept it as just another tool an artist can use. 40 years ago the Academy Awards didn't want to give special effects Oscars to movies that used CGI because it was "cheating". Now CGI is almost standard in even the simplest of productions.

There's nothing inherently wrong with AI art. If robot arms and computers in factories, automated operators on phones, and self-serve cashiers in stores (or online storefronts that bypass cashiers entirely) haven't utterly destroyed human civilization, this isn't going to be the step that somehow dooms us as a species (no matter how paranoid artists are about it, as they suddenly confront the cold hard reality that they're not irreplaceable either).



Computers have been making tons of jobs obsolete for decades now. Technology in general has been making jobs obsolete for centuries. But that doesn't mean we should all give up on any new innovations because telegraph operators or Pony Express riders might be out of work.
You make excellent points, Gnome, but IMO you are missing the point. By your reasoning, If primitve man couldn't tearopen the mastadon's skin, or kill the bear with his/her bare hands, or couldn't make his own blood turn blue to write on the walls of caves, then he shouldn't use it.

Man is a toolmaker. As a species, we use them because we cannot keep ourselves warm agains the cold, or fight against predators or prey. We cannot swim or run or do anything for very long. We use tools to compensate for our own design 'flaws.'

As you said, AI is just a tool, like a phone, a bicycle or a computer. THE DIFFERENCE is that it is a human using the phone. It is a human pedaling and steering the bike. It is a human using the computer.

With AI - both predictive or generative [the difference between the two lies in what they do - predictive AI analyzes existing data to make predictions, while generative AI generates new content based on learned patterns] - removes a lot of in a product. And while AI analysis threatens that segment of the workforce that crunches numbers and such, it isn't any more predictive than, say a calculator or a weather report.

Generative AI removes the human from the equation altogether, and that is where the [somewhat porous] distinction lies. Whereas [most of us] know that nazis are shite topics to talk about and espouse beliefs in [and I'm looking at you, Marine le Pen], Microsoft's AI product TAY - in less than 24 hours - claimed that 'Hitler did nothing wrong.' It had its plug pulled almost immediately after.

Had the AI gone rampant? Probably not. The AI had taken a lot of the datasets presented in discussion groups and followed down several rabbit holes and was overwhelmed by the incessant flame wars from white nationalists and, well, neo-nazis.

Where a human would usually say 'thet sheet ees jess whack, mayn', there were no such borders on the newborn AI. Without the wetware of having lived a life full of emotional experiences, there was no filter to decide right and wrong, or art versus imitation, or craft versus mental Legos.

My point is that Man makes the tool. Man uses the tool to enrich their inner lives. The tool does not use Man. That's the distinction. That's the problem with AI art and AI writing. Art and writing are almost uniquely human experiences, and surrendering those deprive us of the Human Experience.

It isn't solely about losing jobs. It's about losing a part of us that make us, Us.