3D-Daz Daz3d Art - Show Us Your DazSkill

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Mescalino

Active Member
Aug 20, 2017
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For educational purposes, what package are you using for your ghost lights or are you making your own? Also, can you show us where the ghost lights are positioned?
Again this is an image from the same promo images:

It does show exactly how they can/should be positioned.
It's probably best to see them as an extra adition to the lights in the scene. So windows and other light sources would be the place to position them.


Here are two packages in the assets forum

Yes, these are the ghost light kits i am using.

Ghost lights don't work with Octane's Path Tracing Kernels as well as they do within Iray.

To get rid of the speckling I have to go in and edit the Index of Reflection on the nodegraphs or switch from 'glossy' to 'diffuse' on all the geometries. Or create my own textures like I did for the chair and couch on the left.

Setup takes a lot longer in Octane, but the results are better imo.
Sorry, I did not know you where working with Octane render and that ghost light doesn't work there.
 

thecardinal

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Game Developer
Jul 28, 2017
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Sorry, I did not know you where working with Octane render and that ghost light doesn't work there.
No worries, I still pose in Daz3d and use Daz assets. I'd post in an Octane thread if there was one, but it would be pretty lonely. :disappointed:
 

Vanaduke

Active Member
Oct 27, 2017
693
3,031
Guys, I need help. How to make a certain body part invisible?

I've succeeded before using transparency in Micheal 7 but it's nowhere to be found in the new poser I'm using, Kenji 7. The only available parameter with similar outcome is cutout opacity which does not discriminate and turns the entire body invisible. How do I make this work? Is there any available DAZ "invisible" preset I could use? Thanks.
 

goutch

Member
Donor
May 19, 2017
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Guys, I need help. How to make a certain body part invisible?

I've succeeded before using transparency in Micheal 7 but it's nowhere to be found in the new poser I'm using, Kenji 7. The only available parameter with similar outcome is cutout opacity which does not discriminate and turns the entire body invisible. How do I make this work? Is there any available DAZ "invisible" preset I could use? Thanks.
Maybe it can help
 
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thecardinal

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Jul 28, 2017
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If you select the body part in the 'Scene Tab' you will see a list of the nodes under the parented figure. The open eye on the right means you can see it in the scene. Click it once to hide in both the viewport and the render.
 
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Vanaduke

Active Member
Oct 27, 2017
693
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If you select the body part in the 'Scene Tab' you will see a list of the nodes under the parented figure. The open eye on the right means you can see it in the scene. Click it once to hide in both the viewport and the render.
Now I feel like an idiot for not realizing that first-hand. :coldsweat:
 

Porcus Dev

Engaged Member
Game Developer
Oct 12, 2017
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Guys, I need help. How to make a certain body part invisible?

I've succeeded before using transparency in Micheal 7 but it's nowhere to be found in the new poser I'm using, Kenji 7. The only available parameter with similar outcome is cutout opacity which does not discriminate and turns the entire body invisible. How do I make this work? Is there any available DAZ "invisible" preset I could use? Thanks.
As @goutch points, "Visibility Presets" is a must have.
 

MovieMike

Member
Aug 4, 2017
430
1,660
Does anyone know or have seen a morph or something to do a forked tongue for a g8 figure? The only one I saw was a tongue morph for g2 that worked. Thinking it would look pretty cool for an alt type character.
 
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