Tutorial Tool Use Grammarly for proofreading. Works, does not break code.

CobraPL

NTR PALADIN
Donor
Sep 3, 2016
1,962
3,864
Not everyone can afford proper proofreading. Some people think they don't need such person (yet). But still, it is wise to check spelling before game release. So many games contain stupid errors.

Go there:

Rather don't use spying Firefox plugin. Use an offline version.

Free account has basic functionality, but (still) much better than M$Word or Linux-based spell checks.

For premium account, start buying procedure and cancel. Wait for email with 50% off link.

Open your *.rpy files, select all content (ctrl+a), copy, paste into Grammarly offline. Enjoy. Don't alter code by mistake. Select all and paste into *.rpy file.

It does not break Python's formatting.
But still, renpy code may be misinterpreted by spellcheck.

I have premium 1y subscription. I can help NTR game developers for free. We just need to check if it is worth hassle comparing to free/basic version.
 
Last edited:

somebodynobody

Engaged Member
May 11, 2017
3,243
4,194
Other useful ones can be.
Scribens (Absolutely free, however this will remove formatting)
Ginger (which is 60% off for halloween click the top right of page)

Of course if you have Office 365 Microsoft word has its own, and Google docs does as well, these aren't very good.
 
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Droid Productions

[Love of Magic]
Donor
Game Developer
Dec 30, 2017
6,656
16,848
Neat idea.

Since I do all my editing inside Unity, I figured I wanted something that directly connected to unity editor. Grammarly doesn't have an API, but GrammarBot does.

I've pulled out the actual data (so I can click a button, have it extract text from a text field, etc), now I just need to work out how to integrate it with my editor to do syntax highlighting and mouse-overs for changes.
 
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