hello
i tried to follow your guide
but it seems i can never manage to replicate your first screenshot
usually i proceed this way (the screenshot i sent)
however everytime i have the block at 3-7 that ruins everything ( at best i manage to do have with only 1 remaining one)
edit:
the closest i ever been to your first screenshot is this
Fourth screen, move the two southwest blocks, once to the west.
Go to the southeast blocks, move the first to its red place, the second block to the north against the wall, and the third once to the west.
You can now place the second block on the red part, and the rest of the line should be easy
The rest isn't too tricky, save in an empty slot, just in case
Once you're done, push the southernmost block to the south and like the others, in the red place.
Then do the two on the northwest
1)How many times does it take to change alignment of the party by attacking friendly enemies?
I have one girl that has good alignement and i need to go down to neutral
I heard also that some church can decrease through donation the alignement. which church is it?
Does anyone has any tips against the ice dragon boss fight? he has a lot of hp.
2) what do you think of this change of job?
i am at lv15/16:
elf alchemist into sorcerer or bard
gnome summoner into bard or hunter
dwarf assassin into bishop (or keep as it is)
MC from Lord into bishop (or keep as it is)
sylph spellblade into valkyrie
max the elf thief into hunter (i don't know which class is best for him)
i don't remember the last level each class would learn any skill/spells before makig a reclass.
I am thinking to train a heroine to obtain max lv of magic class from sorceress (since is should have covered both max alchemist magic and summoner one already)
Having a valkyrie or spellblade as a frontline
and the other 2 could be whatever else
3) i don't remember, between bishop,monk and druid. which of the 3 allows to obtain max lv of healing magic?
which one has access to stronger weapons?
how far can a druid reaches in alchemic magic tier spells?
likewise how far can a bishop reaches in sorcerer type of spells?
1, don't know, the church is the north one in the "main" city
I defeated the dragon with a level 16/17 team: lord, assassin, valkyrie, bishop, druid, hunter, (my mercenary was the mage and she was useless)
Place a barrier against melee attacks before combat, the druid and bishop heal (the druid can use a bow and the bishop a long wand for melee attacks, they can deal damage if no one has less of 150 hp), if the lord or valkyrie breaks his weapon, start healing. never use a magic attack.), if your team has a magic resistance spell, use it.
For magic, the learning rate of classes: A tier for specialized classes (priest, mage, alchemist), B tier for combat class (lord, spellblade, assassin, etc.), and C tier for dual magic (druid, bishop, sorcerer)
Though the druid or bishop are still much better than their specialist counterparts, due to their versatility.
2. Well, you saw my team (max is the hunter)
3, See above, I checkec the classes in the game files