The story is an odd one. I get this is supposed to be a touching, sad point in the developer's life translated into game form... and you know, I feel you. But that wasn't my experience... I'm coming into this cold. So yeah, point of interest for other developers reading: Yes, we care... but don't bury so much of yourself in the dialogue. Just tell us that its your story, a short one or two lines... and move on: Let the actual story speak for itself, don't spend so much time speaking for your story.
Now, while the internal dialogue is a little off through the earliest bits--it frequently makes you question if the narrator is speaking about the story or talking about the developer's life again--I'm fine with it. Game takes the most odd turn almost as soon as we get to the map access: In the shop, the MC gets taken into the back; a sort of dressing room... area. The girl that's taken charge of helping him get acquainted with a new wardrobe asks him to strip, presumably to start building a wardrobe full outfits at a time and not just hodge-podging shirts and pants as they come. But oh my, the MC can't seem to help but just grabbing his dick. And I don't mean put a hand over top of his junk, I mean wrap the shaft like he's about to let one loose.
Boy, what the fuck?
I don't care how hot of a girl the shop assistant is, you don't just go for the dick. And I don't care how ready the shop assistant is for that dick, you--yeah, I'm talking at you, developer--don't just have her drop to her knees in a serious piece like this, you at least have her raise an eyebrow and trade blows in a game of a urban wit before she just does the thing. At least let her pretend like she's going to be hard to get for a minute, even if she's the easiest prize on the island; this is a shop, not a brothel on an hourly.
Graphics are okay--renders are pretty grainy so far--for 2020 content. Haven't seen many animations yet--the first one is choppy as hell and doesn't loop around nicely at all, you can clearly see Anni's shoulder rubber-band to its original position when the animation rolls back to the beginning of the loop--but there's still time to improve. There is music, though it's basically just a soundtrack rolling; specific music doesn't seem to be tied into any specific events that I've noticed.
Anyway, I'm early in the game and wanted to jump into the review because of the story. Four stars; to be seen if that rating goes up or comes down; though I think based on the average graphics and the story doing story things, at best it's likely to stay on four.